/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
 *
 * SPDX-License-Identifier: Apache-2.0 */

#ifdef WITH_HIP

#  include <climits>
#  include <limits.h>
#  include <stdio.h>
#  include <stdlib.h>
#  include <string.h>

#  include "device/hip/device_impl.h"

#  include "util/debug.h"
#  include "util/foreach.h"
#  include "util/log.h"
#  include "util/map.h"
#  include "util/md5.h"
#  include "util/path.h"
#  include "util/string.h"
#  include "util/system.h"
#  include "util/time.h"
#  include "util/types.h"
#  include "util/windows.h"

#  include "kernel/device/hip/globals.h"

CCL_NAMESPACE_BEGIN

class HIPDevice;

bool HIPDevice::have_precompiled_kernels()
{
  string fatbins_path = path_get("lib");
  return path_exists(fatbins_path);
}

BVHLayoutMask HIPDevice::get_bvh_layout_mask(uint /*kernel_features*/) const
{
  return BVH_LAYOUT_BVH2;
}

void HIPDevice::set_error(const string &error)
{
  Device::set_error(error);

  if (first_error) {
    fprintf(stderr, "\nRefer to the Cycles GPU rendering documentation for possible solutions:\n");
    fprintf(stderr,
            "https://docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html\n\n");
    first_error = false;
  }
}

HIPDevice::HIPDevice(const DeviceInfo &info, Stats &stats, Profiler &profiler)
    : GPUDevice(info, stats, profiler)
{
  /* Verify that base class types can be used with specific backend types */
  static_assert(sizeof(texMemObject) == sizeof(hipTextureObject_t));
  static_assert(sizeof(arrayMemObject) == sizeof(hArray));

  first_error = true;

  hipDevId = info.num;
  hipDevice = 0;
  hipContext = 0;

  hipModule = 0;

  need_texture_info = false;

  pitch_alignment = 0;

  /* Initialize HIP. */
  hipError_t result = hipInit(0);
  if (result != hipSuccess) {
    set_error(string_printf("Failed to initialize HIP runtime (%s)", hipewErrorString(result)));
    return;
  }

  /* Setup device and context. */
  result = hipDeviceGet(&hipDevice, hipDevId);
  if (result != hipSuccess) {
    set_error(string_printf("Failed to get HIP device handle from ordinal (%s)",
                            hipewErrorString(result)));
    return;
  }

  /* hipDeviceMapHost for mapping host memory when out of device memory.
   * hipDeviceLmemResizeToMax for reserving local memory ahead of render,
   * so we can predict which memory to map to host. */
  int value;
  hip_assert(hipDeviceGetAttribute(&value, hipDeviceAttributeCanMapHostMemory, hipDevice));
  can_map_host = value != 0;

  hip_assert(
      hipDeviceGetAttribute(&pitch_alignment, hipDeviceAttributeTexturePitchAlignment, hipDevice));

  unsigned int ctx_flags = hipDeviceLmemResizeToMax;
  if (can_map_host) {
    ctx_flags |= hipDeviceMapHost;
    init_host_memory();
  }

  /* Create context. */
  result = hipCtxCreate(&hipContext, ctx_flags, hipDevice);

  if (result != hipSuccess) {
    set_error(string_printf("Failed to create HIP context (%s)", hipewErrorString(result)));
    return;
  }

  int major, minor;
  hipDeviceGetAttribute(&major, hipDeviceAttributeComputeCapabilityMajor, hipDevId);
  hipDeviceGetAttribute(&minor, hipDeviceAttributeComputeCapabilityMinor, hipDevId);
  hipDevArchitecture = major * 100 + minor * 10;

  /* Get hip runtime Version needed for memory types. */
  hip_assert(hipRuntimeGetVersion(&hipRuntimeVersion));

  /* Pop context set by hipCtxCreate. */
  hipCtxPopCurrent(NULL);
}

HIPDevice::~HIPDevice()
{
  texture_info.free();
  if (hipModule) {
    hip_assert(hipModuleUnload(hipModule));
  }
  hip_assert(hipCtxDestroy(hipContext));
}

bool HIPDevice::support_device(const uint /*kernel_features*/)
{
  if (hipSupportsDevice(hipDevId)) {
    return true;
  }
  else {
    /* We only support Navi and above. */
    hipDeviceProp_t props;
    hipGetDeviceProperties(&props, hipDevId);

    set_error(string_printf("HIP backend requires AMD RDNA graphics card or up, but found %s.",
                            props.name));
    return false;
  }
}

bool HIPDevice::check_peer_access(Device *peer_device)
{
  if (peer_device == this) {
    return false;
  }
  if (peer_device->info.type != DEVICE_HIP && peer_device->info.type != DEVICE_OPTIX) {
    return false;
  }

  HIPDevice *const peer_device_hip = static_cast<HIPDevice *>(peer_device);

  int can_access = 0;
  hip_assert(hipDeviceCanAccessPeer(&can_access, hipDevice, peer_device_hip->hipDevice));
  if (can_access == 0) {
    return false;
  }

  // Ensure array access over the link is possible as well (for 3D textures)
  hip_assert(hipDeviceGetP2PAttribute(
      &can_access, hipDevP2PAttrHipArrayAccessSupported, hipDevice, peer_device_hip->hipDevice));
  if (can_access == 0) {
    return false;
  }

  // Enable peer access in both directions
  {
    const HIPContextScope scope(this);
    hipError_t result = hipCtxEnablePeerAccess(peer_device_hip->hipContext, 0);
    if (result != hipSuccess) {
      set_error(string_printf("Failed to enable peer access on HIP context (%s)",
                              hipewErrorString(result)));
      return false;
    }
  }
  {
    const HIPContextScope scope(peer_device_hip);
    hipError_t result = hipCtxEnablePeerAccess(hipContext, 0);
    if (result != hipSuccess) {
      set_error(string_printf("Failed to enable peer access on HIP context (%s)",
                              hipewErrorString(result)));
      return false;
    }
  }

  return true;
}

bool HIPDevice::use_adaptive_compilation()
{
  return DebugFlags().hip.adaptive_compile;
}

/* Common HIPCC flags which stays the same regardless of shading model,
 * kernel sources md5 and only depends on compiler or compilation settings.
 */
string HIPDevice::compile_kernel_get_common_cflags(const uint kernel_features)
{
  const int machine = system_cpu_bits();
  const string source_path = path_get("source");
  const string include_path = source_path;
  string cflags = string_printf(
      "-m%d "
      "--use_fast_math "
      "-DHIPCC "
      "-I\"%s\"",
      machine,
      include_path.c_str());
  if (use_adaptive_compilation()) {
    cflags += " -D__KERNEL_FEATURES__=" + to_string(kernel_features);
  }
  return cflags;
}

string HIPDevice::compile_kernel(const uint kernel_features, const char *name, const char *base)
{
  /* Compute kernel name. */
  int major, minor;
  hipDeviceGetAttribute(&major, hipDeviceAttributeComputeCapabilityMajor, hipDevId);
  hipDeviceGetAttribute(&minor, hipDeviceAttributeComputeCapabilityMinor, hipDevId);
  const std::string arch = hipDeviceArch(hipDevId);

  /* Attempt to use kernel provided with Blender. */
  if (!use_adaptive_compilation()) {
    const string fatbin = path_get(string_printf("lib/%s_%s.fatbin", name, arch.c_str()));
    VLOG_INFO << "Testing for pre-compiled kernel " << fatbin << ".";
    if (path_exists(fatbin)) {
      VLOG_INFO << "Using precompiled kernel.";
      return fatbin;
    }
  }

  /* Try to use locally compiled kernel. */
  string source_path = path_get("source");
  const string source_md5 = path_files_md5_hash(source_path);

  /* We include cflags into md5 so changing hip toolkit or changing other
   * compiler command line arguments makes sure fatbin gets re-built.
   */
  string common_cflags = compile_kernel_get_common_cflags(kernel_features);
  const string kernel_md5 = util_md5_string(source_md5 + common_cflags);

  const char *const kernel_ext = "genco";
  std::string options;
#  ifdef _WIN32
  options.append("Wno-parentheses-equality -Wno-unused-value --hipcc-func-supp -ffast-math");
#  else
  options.append("Wno-parentheses-equality -Wno-unused-value --hipcc-func-supp -O3 -ffast-math");
#  endif
#  ifndef NDEBUG
  options.append(" -save-temps");
#  endif
  options.append(" --amdgpu-target=").append(arch.c_str());

  const string include_path = source_path;
  const string fatbin_file = string_printf(
      "cycles_%s_%s_%s", name, arch.c_str(), kernel_md5.c_str());
  const string fatbin = path_cache_get(path_join("kernels", fatbin_file));
  VLOG_INFO << "Testing for locally compiled kernel " << fatbin << ".";
  if (path_exists(fatbin)) {
    VLOG_INFO << "Using locally compiled kernel.";
    return fatbin;
  }

#  ifdef _WIN32
  if (!use_adaptive_compilation() && have_precompiled_kernels()) {
    if (!hipSupportsDevice(hipDevId)) {
      set_error(
          string_printf("HIP backend requires compute capability 10.1 or up, but found %d.%d. "
                        "Your GPU is not supported.",
                        major,
                        minor));
    }
    else {
      set_error(
          string_printf("HIP binary kernel for this graphics card compute "
                        "capability (%d.%d) not found.",
                        major,
                        minor));
    }
    return string();
  }
#  endif

  /* Compile. */
  const char *const hipcc = hipewCompilerPath();
  if (hipcc == NULL) {
    set_error(
        "HIP hipcc compiler not found. "
        "Install HIP toolkit in default location.");
    return string();
  }

  const int hipcc_hip_version = hipewCompilerVersion();
  VLOG_INFO << "Found hipcc " << hipcc << ", HIP version " << hipcc_hip_version << ".";
  if (hipcc_hip_version < 40) {
    printf(
        "Unsupported HIP version %d.%d detected, "
        "you need HIP 4.0 or newer.\n",
        hipcc_hip_version / 10,
        hipcc_hip_version % 10);
    return string();
  }

  double starttime = time_dt();

  path_create_directories(fatbin);

  source_path = path_join(path_join(source_path, "kernel"),
                          path_join("device", path_join(base, string_printf("%s.cpp", name))));

  string command = string_printf("%s -%s -I %s --%s %s -o \"%s\"",
                                 hipcc,
                                 options.c_str(),
                                 include_path.c_str(),
                                 kernel_ext,
                                 source_path.c_str(),
                                 fatbin.c_str());

  printf("Compiling %sHIP kernel ...\n%s\n",
         (use_adaptive_compilation()) ? "adaptive " : "",
         command.c_str());

#  ifdef _WIN32
  command = "call " + command;
#  endif
  if (system(command.c_str()) != 0) {
    set_error(
        "Failed to execute compilation command, "
        "see console for details.");
    return string();
  }

  /* Verify if compilation succeeded */
  if (!path_exists(fatbin)) {
    set_error(
        "HIP kernel compilation failed, "
        "see console for details.");
    return string();
  }

  printf("Kernel compilation finished in %.2lfs.\n", time_dt() - starttime);

  return fatbin;
}

bool HIPDevice::load_kernels(const uint kernel_features)
{
  /* TODO(sergey): Support kernels re-load for HIP devices adaptive compile.
   *
   * Currently re-loading kernels will invalidate memory pointers.
   */
  if (hipModule) {
    if (use_adaptive_compilation()) {
      VLOG_INFO << "Skipping HIP kernel reload for adaptive compilation, not currently supported.";
    }
    return true;
  }

  /* check if hip init succeeded */
  if (hipContext == 0)
    return false;

  /* check if GPU is supported */
  if (!support_device(kernel_features)) {
    return false;
  }

  /* get kernel */
  const char *kernel_name = "kernel";
  string fatbin = compile_kernel(kernel_features, kernel_name);
  if (fatbin.empty())
    return false;

  /* open module */
  HIPContextScope scope(this);

  string fatbin_data;
  hipError_t result;

  if (path_read_text(fatbin, fatbin_data))
    result = hipModuleLoadData(&hipModule, fatbin_data.c_str());
  else
    result = hipErrorFileNotFound;

  if (result != hipSuccess)
    set_error(string_printf(
        "Failed to load HIP kernel from '%s' (%s)", fatbin.c_str(), hipewErrorString(result)));

  if (result == hipSuccess) {
    kernels.load(this);
    reserve_local_memory(kernel_features);
  }

  return (result == hipSuccess);
}

void HIPDevice::reserve_local_memory(const uint kernel_features)
{
  /* Together with hipDeviceLmemResizeToMax, this reserves local memory
   * needed for kernel launches, so that we can reliably figure out when
   * to allocate scene data in mapped host memory. */
  size_t total = 0, free_before = 0, free_after = 0;

  {
    HIPContextScope scope(this);
    hipMemGetInfo(&free_before, &total);
  }

  {
    /* Use the biggest kernel for estimation. */
    const DeviceKernel test_kernel = (kernel_features & KERNEL_FEATURE_NODE_RAYTRACE) ?
                                         DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE_RAYTRACE :
                                     (kernel_features & KERNEL_FEATURE_MNEE) ?
                                         DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE_MNEE :
                                         DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE;

    /* Launch kernel, using just 1 block appears sufficient to reserve memory for all
     * multiprocessors. It would be good to do this in parallel for the multi GPU case
     * still to make it faster. */
    HIPDeviceQueue queue(this);

    device_ptr d_path_index = 0;
    device_ptr d_render_buffer = 0;
    int d_work_size = 0;
    DeviceKernelArguments args(&d_path_index, &d_render_buffer, &d_work_size);

    queue.init_execution();
    queue.enqueue(test_kernel, 1, args);
    queue.synchronize();
  }

  {
    HIPContextScope scope(this);
    hipMemGetInfo(&free_after, &total);
  }

  VLOG_INFO << "Local memory reserved " << string_human_readable_number(free_before - free_after)
            << " bytes. (" << string_human_readable_size(free_before - free_after) << ")";

#  if 0
  /* For testing mapped host memory, fill up device memory. */
  const size_t keep_mb = 1024;

  while (free_after > keep_mb * 1024 * 1024LL) {
    hipDeviceptr_t tmp;
    hip_assert(hipMalloc(&tmp, 10 * 1024 * 1024LL));
    hipMemGetInfo(&free_after, &total);
  }
#  endif
}

void HIPDevice::get_device_memory_info(size_t &total, size_t &free)
{
  HIPContextScope scope(this);

  hipMemGetInfo(&free, &total);
}

bool HIPDevice::alloc_device(void *&device_pointer, size_t size)
{
  HIPContextScope scope(this);

  hipError_t mem_alloc_result = hipMalloc((hipDeviceptr_t *)&device_pointer, size);
  return mem_alloc_result == hipSuccess;
}

void HIPDevice::free_device(void *device_pointer)
{
  HIPContextScope scope(this);

  hip_assert(hipFree((hipDeviceptr_t)device_pointer));
}

bool HIPDevice::alloc_host(void *&shared_pointer, size_t size)
{
  HIPContextScope scope(this);

  hipError_t mem_alloc_result = hipHostMalloc(
      &shared_pointer, size, hipHostMallocMapped | hipHostMallocWriteCombined);

  return mem_alloc_result == hipSuccess;
}

void HIPDevice::free_host(void *shared_pointer)
{
  HIPContextScope scope(this);

  hipHostFree(shared_pointer);
}

void HIPDevice::transform_host_pointer(void *&device_pointer, void *&shared_pointer)
{
  HIPContextScope scope(this);

  hip_assert(hipHostGetDevicePointer((hipDeviceptr_t *)&device_pointer, shared_pointer, 0));
}

void HIPDevice::copy_host_to_device(void *device_pointer, void *host_pointer, size_t size)
{
  const HIPContextScope scope(this);

  hip_assert(hipMemcpyHtoD((hipDeviceptr_t)device_pointer, host_pointer, size));
}

void HIPDevice::mem_alloc(device_memory &mem)
{
  if (mem.type == MEM_TEXTURE) {
    assert(!"mem_alloc not supported for textures.");
  }
  else if (mem.type == MEM_GLOBAL) {
    assert(!"mem_alloc not supported for global memory.");
  }
  else {
    generic_alloc(mem);
  }
}

void HIPDevice::mem_copy_to(device_memory &mem)
{
  if (mem.type == MEM_GLOBAL) {
    global_free(mem);
    global_alloc(mem);
  }
  else if (mem.type == MEM_TEXTURE) {
    tex_free((device_texture &)mem);
    tex_alloc((device_texture &)mem);
  }
  else {
    if (!mem.device_pointer) {
      generic_alloc(mem);
    }
    generic_copy_to(mem);
  }
}

void HIPDevice::mem_copy_from(device_memory &mem, size_t y, size_t w, size_t h, size_t elem)
{
  if (mem.type == MEM_TEXTURE || mem.type == MEM_GLOBAL) {
    assert(!"mem_copy_from not supported for textures.");
  }
  else if (mem.host_pointer) {
    const size_t size = elem * w * h;
    const size_t offset = elem * y * w;

    if (mem.device_pointer) {
      const HIPContextScope scope(this);
      hip_assert(hipMemcpyDtoH(
          (char *)mem.host_pointer + offset, (hipDeviceptr_t)mem.device_pointer + offset, size));
    }
    else {
      memset((char *)mem.host_pointer + offset, 0, size);
    }
  }
}

void HIPDevice::mem_zero(device_memory &mem)
{
  if (!mem.device_pointer) {
    mem_alloc(mem);
  }
  if (!mem.device_pointer) {
    return;
  }

  /* If use_mapped_host of mem is false, mem.device_pointer currently refers to device memory
   * regardless of mem.host_pointer and mem.shared_pointer. */
  thread_scoped_lock lock(device_mem_map_mutex);
  if (!device_mem_map[&mem].use_mapped_host || mem.host_pointer != mem.shared_pointer) {
    const HIPContextScope scope(this);
    hip_assert(hipMemsetD8((hipDeviceptr_t)mem.device_pointer, 0, mem.memory_size()));
  }
  else if (mem.host_pointer) {
    memset(mem.host_pointer, 0, mem.memory_size());
  }
}

void HIPDevice::mem_free(device_memory &mem)
{
  if (mem.type == MEM_GLOBAL) {
    global_free(mem);
  }
  else if (mem.type == MEM_TEXTURE) {
    tex_free((device_texture &)mem);
  }
  else {
    generic_free(mem);
  }
}

device_ptr HIPDevice::mem_alloc_sub_ptr(device_memory &mem, size_t offset, size_t /*size*/)
{
  return (device_ptr)(((char *)mem.device_pointer) + mem.memory_elements_size(offset));
}

void HIPDevice::const_copy_to(const char *name, void *host, size_t size)
{
  HIPContextScope scope(this);
  hipDeviceptr_t mem;
  size_t bytes;

  hip_assert(hipModuleGetGlobal(&mem, &bytes, hipModule, "kernel_params"));
  assert(bytes == sizeof(KernelParamsHIP));

  /* Update data storage pointers in launch parameters. */
#  define KERNEL_DATA_ARRAY(data_type, data_name) \
    if (strcmp(name, #data_name) == 0) { \
      hip_assert(hipMemcpyHtoD(mem + offsetof(KernelParamsHIP, data_name), host, size)); \
      return; \
    }
  KERNEL_DATA_ARRAY(KernelData, data)
  KERNEL_DATA_ARRAY(IntegratorStateGPU, integrator_state)
#  include "kernel/data_arrays.h"
#  undef KERNEL_DATA_ARRAY
}

void HIPDevice::global_alloc(device_memory &mem)
{
  if (mem.is_resident(this)) {
    generic_alloc(mem);
    generic_copy_to(mem);
  }

  const_copy_to(mem.name, &mem.device_pointer, sizeof(mem.device_pointer));
}

void HIPDevice::global_free(device_memory &mem)
{
  if (mem.is_resident(this) && mem.device_pointer) {
    generic_free(mem);
  }
}

void HIPDevice::tex_alloc(device_texture &mem)
{
  HIPContextScope scope(this);

  size_t dsize = datatype_size(mem.data_type);
  size_t size = mem.memory_size();

  hipTextureAddressMode address_mode = hipAddressModeWrap;
  switch (mem.info.extension) {
    case EXTENSION_REPEAT:
      address_mode = hipAddressModeWrap;
      break;
    case EXTENSION_EXTEND:
      address_mode = hipAddressModeClamp;
      break;
    case EXTENSION_CLIP:
      address_mode = hipAddressModeBorder;
      break;
    case EXTENSION_MIRROR:
      address_mode = hipAddressModeMirror;
      break;
    default:
      assert(0);
      break;
  }

  hipTextureFilterMode filter_mode;
  if (mem.info.interpolation == INTERPOLATION_CLOSEST) {
    filter_mode = hipFilterModePoint;
  }
  else {
    filter_mode = hipFilterModeLinear;
  }

  /* Image Texture Storage */
  hipArray_Format format;
  switch (mem.data_type) {
    case TYPE_UCHAR:
      format = HIP_AD_FORMAT_UNSIGNED_INT8;
      break;
    case TYPE_UINT16:
      format = HIP_AD_FORMAT_UNSIGNED_INT16;
      break;
    case TYPE_UINT:
      format = HIP_AD_FORMAT_UNSIGNED_INT32;
      break;
    case TYPE_INT:
      format = HIP_AD_FORMAT_SIGNED_INT32;
      break;
    case TYPE_FLOAT:
      format = HIP_AD_FORMAT_FLOAT;
      break;
    case TYPE_HALF:
      format = HIP_AD_FORMAT_HALF;
      break;
    default:
      assert(0);
      return;
  }

  Mem *cmem = NULL;
  hArray array_3d = NULL;
  size_t src_pitch = mem.data_width * dsize * mem.data_elements;
  size_t dst_pitch = src_pitch;

  if (!mem.is_resident(this)) {
    thread_scoped_lock lock(device_mem_map_mutex);
    cmem = &device_mem_map[&mem];
    cmem->texobject = 0;

    if (mem.data_depth > 1) {
      array_3d = (hArray)mem.device_pointer;
      cmem->array = reinterpret_cast<arrayMemObject>(array_3d);
    }
    else if (mem.data_height > 0) {
      dst_pitch = align_up(src_pitch, pitch_alignment);
    }
  }
  else if (mem.data_depth > 1) {
    /* 3D texture using array, there is no API for linear memory. */
    HIP_ARRAY3D_DESCRIPTOR desc;

    desc.Width = mem.data_width;
    desc.Height = mem.data_height;
    desc.Depth = mem.data_depth;
    desc.Format = format;
    desc.NumChannels = mem.data_elements;
    desc.Flags = 0;

    VLOG_WORK << "Array 3D allocate: " << mem.name << ", "
              << string_human_readable_number(mem.memory_size()) << " bytes. ("
              << string_human_readable_size(mem.memory_size()) << ")";

    hip_assert(hipArray3DCreate((hArray *)&array_3d, &desc));

    if (!array_3d) {
      return;
    }

    HIP_MEMCPY3D param;
    memset(&param, 0, sizeof(HIP_MEMCPY3D));
    param.dstMemoryType = get_memory_type(hipMemoryTypeArray);
    param.dstArray = array_3d;
    param.srcMemoryType = get_memory_type(hipMemoryTypeHost);
    param.srcHost = mem.host_pointer;
    param.srcPitch = src_pitch;
    param.WidthInBytes = param.srcPitch;
    param.Height = mem.data_height;
    param.Depth = mem.data_depth;

    hip_assert(hipDrvMemcpy3D(&param));

    mem.device_pointer = (device_ptr)array_3d;
    mem.device_size = size;
    stats.mem_alloc(size);

    thread_scoped_lock lock(device_mem_map_mutex);
    cmem = &device_mem_map[&mem];
    cmem->texobject = 0;
    cmem->array = reinterpret_cast<arrayMemObject>(array_3d);
  }
  else if (mem.data_height > 0) {
    /* 2D texture, using pitch aligned linear memory. */
    dst_pitch = align_up(src_pitch, pitch_alignment);
    size_t dst_size = dst_pitch * mem.data_height;

    cmem = generic_alloc(mem, dst_size - mem.memory_size());
    if (!cmem) {
      return;
    }

    hip_Memcpy2D param;
    memset(&param, 0, sizeof(param));
    param.dstMemoryType = get_memory_type(hipMemoryTypeDevice);
    param.dstDevice = mem.device_pointer;
    param.dstPitch = dst_pitch;
    param.srcMemoryType = get_memory_type(hipMemoryTypeHost);
    param.srcHost = mem.host_pointer;
    param.srcPitch = src_pitch;
    param.WidthInBytes = param.srcPitch;
    param.Height = mem.data_height;

    hip_assert(hipDrvMemcpy2DUnaligned(&param));
  }
  else {
    /* 1D texture, using linear memory. */
    cmem = generic_alloc(mem);
    if (!cmem) {
      return;
    }

    hip_assert(hipMemcpyHtoD(mem.device_pointer, mem.host_pointer, size));
  }

  /* Resize once */
  const uint slot = mem.slot;
  if (slot >= texture_info.size()) {
    /* Allocate some slots in advance, to reduce amount
     * of re-allocations. */
    texture_info.resize(slot + 128);
  }

  /* Set Mapping and tag that we need to (re-)upload to device */
  texture_info[slot] = mem.info;
  need_texture_info = true;

  if (mem.info.data_type != IMAGE_DATA_TYPE_NANOVDB_FLOAT &&
      mem.info.data_type != IMAGE_DATA_TYPE_NANOVDB_FLOAT3 &&
      mem.info.data_type != IMAGE_DATA_TYPE_NANOVDB_FPN &&
      mem.info.data_type != IMAGE_DATA_TYPE_NANOVDB_FP16)
  {
    /* Bindless textures. */
    hipResourceDesc resDesc;
    memset(&resDesc, 0, sizeof(resDesc));

    if (array_3d) {
      resDesc.resType = hipResourceTypeArray;
      resDesc.res.array.h_Array = array_3d;
      resDesc.flags = 0;
    }
    else if (mem.data_height > 0) {
      resDesc.resType = hipResourceTypePitch2D;
      resDesc.res.pitch2D.devPtr = mem.device_pointer;
      resDesc.res.pitch2D.format = format;
      resDesc.res.pitch2D.numChannels = mem.data_elements;
      resDesc.res.pitch2D.height = mem.data_height;
      resDesc.res.pitch2D.width = mem.data_width;
      resDesc.res.pitch2D.pitchInBytes = dst_pitch;
    }
    else {
      resDesc.resType = hipResourceTypeLinear;
      resDesc.res.linear.devPtr = mem.device_pointer;
      resDesc.res.linear.format = format;
      resDesc.res.linear.numChannels = mem.data_elements;
      resDesc.res.linear.sizeInBytes = mem.device_size;
    }

    hipTextureDesc texDesc;
    memset(&texDesc, 0, sizeof(texDesc));
    texDesc.addressMode[0] = address_mode;
    texDesc.addressMode[1] = address_mode;
    texDesc.addressMode[2] = address_mode;
    texDesc.filterMode = filter_mode;
    texDesc.flags = HIP_TRSF_NORMALIZED_COORDINATES;

    thread_scoped_lock lock(device_mem_map_mutex);
    cmem = &device_mem_map[&mem];

    if (hipTexObjectCreate(&cmem->texobject, &resDesc, &texDesc, NULL) != hipSuccess) {
      set_error(
          "Failed to create texture. Maximum GPU texture size or available GPU memory was likely "
          "exceeded.");
    }

    texture_info[slot].data = (uint64_t)cmem->texobject;
  }
  else {
    texture_info[slot].data = (uint64_t)mem.device_pointer;
  }
}

void HIPDevice::tex_free(device_texture &mem)
{
  if (mem.device_pointer) {
    HIPContextScope scope(this);
    thread_scoped_lock lock(device_mem_map_mutex);
    DCHECK(device_mem_map.find(&mem) != device_mem_map.end());
    const Mem &cmem = device_mem_map[&mem];

    if (cmem.texobject) {
      /* Free bindless texture. */
      hipTexObjectDestroy(cmem.texobject);
    }

    if (!mem.is_resident(this)) {
      /* Do not free memory here, since it was allocated on a different device. */
      device_mem_map.erase(device_mem_map.find(&mem));
    }
    else if (cmem.array) {
      /* Free array. */
      hipArrayDestroy(reinterpret_cast<hArray>(cmem.array));
      stats.mem_free(mem.device_size);
      mem.device_pointer = 0;
      mem.device_size = 0;

      device_mem_map.erase(device_mem_map.find(&mem));
    }
    else {
      lock.unlock();
      generic_free(mem);
    }
  }
}

unique_ptr<DeviceQueue> HIPDevice::gpu_queue_create()
{
  return make_unique<HIPDeviceQueue>(this);
}

bool HIPDevice::should_use_graphics_interop()
{
  /* Check whether this device is part of OpenGL context.
   *
   * Using HIP device for graphics interoperability which is not part of the OpenGL context is
   * possible, but from the empiric measurements it can be considerably slower than using naive
   * pixels copy. */

  /* Disable graphics interop for now, because of driver bug in 21.40. See #92972 */
#  if 0
  HIPContextScope scope(this);

  int num_all_devices = 0;
  hip_assert(hipGetDeviceCount(&num_all_devices));

  if (num_all_devices == 0) {
    return false;
  }

  vector<hipDevice_t> gl_devices(num_all_devices);
  uint num_gl_devices = 0;
  hipGLGetDevices(&num_gl_devices, gl_devices.data(), num_all_devices, hipGLDeviceListAll);

  for (hipDevice_t gl_device : gl_devices) {
    if (gl_device == hipDevice) {
      return true;
    }
  }
#  endif

  return false;
}

int HIPDevice::get_num_multiprocessors()
{
  return get_device_default_attribute(hipDeviceAttributeMultiprocessorCount, 0);
}

int HIPDevice::get_max_num_threads_per_multiprocessor()
{
  return get_device_default_attribute(hipDeviceAttributeMaxThreadsPerMultiProcessor, 0);
}

bool HIPDevice::get_device_attribute(hipDeviceAttribute_t attribute, int *value)
{
  HIPContextScope scope(this);

  return hipDeviceGetAttribute(value, attribute, hipDevice) == hipSuccess;
}

int HIPDevice::get_device_default_attribute(hipDeviceAttribute_t attribute, int default_value)
{
  int value = 0;
  if (!get_device_attribute(attribute, &value)) {
    return default_value;
  }
  return value;
}

hipMemoryType HIPDevice::get_memory_type(hipMemoryType mem_type)
{
  return get_hip_memory_type(mem_type, hipRuntimeVersion);
}

CCL_NAMESPACE_END

#endif
