/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
 *
 * SPDX-License-Identifier: Apache-2.0 */

#include "stdcycles.h"

shader node_combine_hsv(float H = 0.0, float S = 0.0, float V = 0.0, output color Color = 0.8)
{
  Color = color("hsv", H, S, V);
}
