/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
 *
 * SPDX-License-Identifier: Apache-2.0 */

#include "stdcycles.h"

shader node_gamma(color ColorIn = 0.8, float Gamma = 1.0, output color ColorOut = 0.0)
{
  ColorOut = pow(ColorIn, Gamma);
}
