From 1486f4bc0545fedf4eb19fe5266341156317423e Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 25 Oct 2023 16:17:44 +1100 Subject: [PATCH] UI: add dynamic topology toggle to sculpt menu This wasn't available in any menus making it inaccessible from menu search. --- scripts/startup/bl_ui/space_view3d.py | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/scripts/startup/bl_ui/space_view3d.py b/scripts/startup/bl_ui/space_view3d.py index 36114e4ae37..16dc5401c39 100644 --- a/scripts/startup/bl_ui/space_view3d.py +++ b/scripts/startup/bl_ui/space_view3d.py @@ -3520,7 +3520,7 @@ class VIEW3D_MT_paint_weight(Menu): class VIEW3D_MT_sculpt(Menu): bl_label = "Sculpt" - def draw(self, _context): + def draw(self, context): layout = self.layout layout.operator("transform.translate") @@ -3613,6 +3613,11 @@ class VIEW3D_MT_sculpt(Menu): # Rebuild BVH layout.operator("sculpt.optimize") + layout.operator( + "sculpt.dynamic_topology_toggle", + icon='CHECKBOX_HLT' if context.sculpt_object.use_dynamic_topology_sculpting else 'CHECKBOX_DEHLT', + ) + layout.separator() layout.operator("object.transfer_mode", text="Transfer Sculpt Mode")