GPencil: Include UV information in simplify->sample modifier.

Simplify modifier sample mode didn't transfer UV parameters, now fixed.

Pull Request #104942
This commit is contained in:
YimingWu
2023-02-19 11:45:22 +01:00
parent 46e13cf8a5
commit 19222627c6
110 changed files with 2344 additions and 954 deletions
+24 -14
View File
@@ -306,14 +306,23 @@ static void gwl_window_frame_update_from_pending(GWL_Window *win);
#ifdef USE_EVENT_BACKGROUND_THREAD
enum eGWL_PendingWindowActions {
PENDING_FRAME_CONFIGURE = 0,
PENDING_EGL_RESIZE,
/**
* The state of the window frame has changed, apply the state from #GWL_Window::frame_pending.
*/
PENDING_WINDOW_FRAME_CONFIGURE = 0,
/** The EGL buffer must be resized to match #GWL_WindowFrame::size. */
PENDING_EGL_WINDOW_RESIZE,
# ifdef GHOST_OPENGL_ALPHA
/** Draw an opaque region behind the window. */
PENDING_OPAQUE_SET,
# endif
PENDING_SCALE_UPDATE,
/**
* The DPI for a monitor has changed or the monitors (outputs)
* this window is visible on may have changed. Recalculate the windows scale.
*/
PENDING_OUTPUT_SCALE_UPDATE,
};
# define PENDING_NUM (PENDING_SCALE_UPDATE + 1)
# define PENDING_NUM (PENDING_OUTPUT_SCALE_UPDATE + 1)
static void gwl_window_pending_actions_tag(GWL_Window *win, enum eGWL_PendingWindowActions type)
{
@@ -323,10 +332,10 @@ static void gwl_window_pending_actions_tag(GWL_Window *win, enum eGWL_PendingWin
static void gwl_window_pending_actions_handle(GWL_Window *win)
{
if (win->pending_actions[PENDING_FRAME_CONFIGURE].exchange(false)) {
if (win->pending_actions[PENDING_WINDOW_FRAME_CONFIGURE].exchange(false)) {
gwl_window_frame_update_from_pending(win);
}
if (win->pending_actions[PENDING_EGL_RESIZE].exchange(false)) {
if (win->pending_actions[PENDING_EGL_WINDOW_RESIZE].exchange(false)) {
wl_egl_window_resize(win->egl_window, UNPACK2(win->frame.size), 0, 0);
}
# ifdef GHOST_OPENGL_ALPHA
@@ -334,7 +343,7 @@ static void gwl_window_pending_actions_handle(GWL_Window *win)
win->ghost_window->setOpaque();
}
# endif
if (win->pending_actions[PENDING_SCALE_UPDATE].exchange(false)) {
if (win->pending_actions[PENDING_OUTPUT_SCALE_UPDATE].exchange(false)) {
win->ghost_window->outputs_changed_update_scale();
}
}
@@ -342,9 +351,10 @@ static void gwl_window_pending_actions_handle(GWL_Window *win)
#endif /* USE_EVENT_BACKGROUND_THREAD */
/**
* Update the window's #GWL_WindowFrame
* Update the window's #GWL_WindowFrame.
* The caller must handle locking & run from the main thread.
*/
static void gwl_window_frame_update_from_pending_lockfree(GWL_Window *win)
static void gwl_window_frame_update_from_pending_no_lock(GWL_Window *win)
{
#ifdef USE_EVENT_BACKGROUND_THREAD
GHOST_ASSERT(win->ghost_system->main_thread_id == std::this_thread::get_id(),
@@ -381,7 +391,7 @@ static void gwl_window_frame_update_from_pending(GWL_Window *win)
#ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_frame_guard{win->frame_pending_mutex};
#endif
gwl_window_frame_update_from_pending_lockfree(win);
gwl_window_frame_update_from_pending_no_lock(win);
}
/** \} */
@@ -576,12 +586,12 @@ static void frame_handle_configure(struct libdecor_frame *frame,
GHOST_SystemWayland *system = win->ghost_system;
const bool is_main_thread = system->main_thread_id == std::this_thread::get_id();
if (!is_main_thread) {
gwl_window_pending_actions_tag(win, PENDING_FRAME_CONFIGURE);
gwl_window_pending_actions_tag(win, PENDING_WINDOW_FRAME_CONFIGURE);
}
else
# endif
{
gwl_window_frame_update_from_pending_lockfree(win);
gwl_window_frame_update_from_pending_no_lock(win);
}
}
}
@@ -671,7 +681,7 @@ static void xdg_surface_handle_configure(void *data,
if (!is_main_thread) {
/* NOTE(@ideasman42): this only gets one redraw,
* I could not find a case where this causes problems. */
gwl_window_pending_actions_tag(win, PENDING_FRAME_CONFIGURE);
gwl_window_pending_actions_tag(win, PENDING_WINDOW_FRAME_CONFIGURE);
}
else
#endif
@@ -1373,7 +1383,7 @@ bool GHOST_WindowWayland::outputs_changed_update_scale()
{
#ifdef USE_EVENT_BACKGROUND_THREAD
if (system_->main_thread_id != std::this_thread::get_id()) {
gwl_window_pending_actions_tag(window_, PENDING_SCALE_UPDATE);
gwl_window_pending_actions_tag(window_, PENDING_OUTPUT_SCALE_UPDATE);
return false;
}
#endif
+54 -15
View File
@@ -93,7 +93,7 @@ GHOST_WindowWin32::GHOST_WindowWin32(GHOST_SystemWin32 *system,
}
RECT win_rect = {left, top, long(left + width), long(top + height)};
adjustWindowRectForClosestMonitor(&win_rect, style, extended_style);
adjustWindowRectForDesktop(&win_rect, style, extended_style);
wchar_t *title_16 = alloc_utf16_from_8((char *)title, 0);
m_hWnd = ::CreateWindowExW(extended_style, /* window extended style */
@@ -298,24 +298,55 @@ GHOST_WindowWin32::~GHOST_WindowWin32()
m_directManipulationHelper = NULL;
}
void GHOST_WindowWin32::adjustWindowRectForClosestMonitor(LPRECT win_rect,
DWORD dwStyle,
DWORD dwExStyle)
void GHOST_WindowWin32::adjustWindowRectForDesktop(LPRECT win_rect, DWORD dwStyle, DWORD dwExStyle)
{
/* Get Details of the closest monitor. */
HMONITOR hmonitor = MonitorFromRect(win_rect, MONITOR_DEFAULTTONEAREST);
/* Windows can span multiple monitors, but must be usable. The desktop can have a larger
* surface than all monitors combined, for example when two monitors are aligned diagonally.
* Therefore we ensure that all the window's corners are within some monitor's Work area. */
POINT pt;
HMONITOR hmonitor;
MONITORINFOEX monitor;
monitor.cbSize = sizeof(MONITORINFOEX);
monitor.dwFlags = 0;
GetMonitorInfo(hmonitor, &monitor);
/* Constrain requested size and position to fit within this monitor. */
LONG width = min(monitor.rcWork.right - monitor.rcWork.left, win_rect->right - win_rect->left);
LONG height = min(monitor.rcWork.bottom - monitor.rcWork.top, win_rect->bottom - win_rect->top);
win_rect->left = min(max(monitor.rcWork.left, win_rect->left), monitor.rcWork.right - width);
win_rect->right = win_rect->left + width;
win_rect->top = min(max(monitor.rcWork.top, win_rect->top), monitor.rcWork.bottom - height);
win_rect->bottom = win_rect->top + height;
/* We'll need this value before it is altered for checking later. */
LONG requested_top = win_rect->top;
/* Note that with MonitorFromPoint using MONITOR_DEFAULTTONEAREST, it will return
* the exact monitor if there is one at the location or the nearest monitor if not. */
/* Top-left. */
pt.x = win_rect->left;
pt.y = win_rect->top;
hmonitor = MonitorFromPoint(pt, MONITOR_DEFAULTTONEAREST);
GetMonitorInfo(hmonitor, &monitor);
win_rect->top = max(win_rect->top, monitor.rcWork.top);
win_rect->left = max(win_rect->left, monitor.rcWork.left);
/* Top-right. */
pt.x = win_rect->right;
pt.y = win_rect->top;
hmonitor = MonitorFromPoint(pt, MONITOR_DEFAULTTONEAREST);
GetMonitorInfo(hmonitor, &monitor);
win_rect->top = max(win_rect->top, monitor.rcWork.top);
win_rect->right = min(win_rect->right, monitor.rcWork.right);
/* Bottom-left. */
pt.x = win_rect->left;
pt.y = win_rect->bottom;
hmonitor = MonitorFromPoint(pt, MONITOR_DEFAULTTONEAREST);
GetMonitorInfo(hmonitor, &monitor);
win_rect->bottom = min(win_rect->bottom, monitor.rcWork.bottom);
win_rect->left = max(win_rect->left, monitor.rcWork.left);
/* Bottom-right. */
pt.x = win_rect->right;
pt.y = win_rect->bottom;
hmonitor = MonitorFromPoint(pt, MONITOR_DEFAULTTONEAREST);
GetMonitorInfo(hmonitor, &monitor);
win_rect->bottom = min(win_rect->bottom, monitor.rcWork.bottom);
win_rect->right = min(win_rect->right, monitor.rcWork.right);
/* With Windows 10 and newer we can adjust for chrome that differs with DPI and scale. */
GHOST_WIN32_AdjustWindowRectExForDpi fpAdjustWindowRectExForDpi = nullptr;
@@ -327,6 +358,9 @@ void GHOST_WindowWin32::adjustWindowRectForClosestMonitor(LPRECT win_rect,
/* Adjust to allow for caption, borders, shadows, scaling, etc. Resulting values can be
* correctly outside of monitor bounds. NOTE: You cannot specify #WS_OVERLAPPED when calling. */
if (fpAdjustWindowRectExForDpi) {
/* Use the DPI of the monitor that is at the middle of the rect. */
hmonitor = MonitorFromRect(win_rect, MONITOR_DEFAULTTONEAREST);
GetMonitorInfo(hmonitor, &monitor);
UINT dpiX, dpiY;
GetDpiForMonitor(hmonitor, MDT_EFFECTIVE_DPI, &dpiX, &dpiY);
fpAdjustWindowRectExForDpi(win_rect, dwStyle & ~WS_OVERLAPPED, FALSE, dwExStyle, dpiX);
@@ -335,7 +369,12 @@ void GHOST_WindowWin32::adjustWindowRectForClosestMonitor(LPRECT win_rect,
AdjustWindowRectEx(win_rect, dwStyle & ~WS_OVERLAPPED, FALSE, dwExStyle);
}
/* But never allow a top position that can hide part of the title bar. */
/* Don't hide the title bar. Check the working area of the monitor at the top-left corner, using
* the original top since the justWindowRects might have altered it to different monitor. */
pt.x = win_rect->left;
pt.y = requested_top;
hmonitor = MonitorFromPoint(pt, MONITOR_DEFAULTTONEAREST);
GetMonitorInfo(hmonitor, &monitor);
win_rect->top = max(monitor.rcWork.top, win_rect->top);
}
+2 -2
View File
@@ -87,12 +87,12 @@ class GHOST_WindowWin32 : public GHOST_Window {
~GHOST_WindowWin32();
/**
* Adjusts a requested window rect to fit and position correctly in monitor.
* Adjusts a requested window rect to fit and position within the desktop.
* \param win_rect: pointer to rectangle that will be modified.
* \param dwStyle: The Window Style of the window whose required size is to be calculated.
* \param dwExStyle: The Extended Window Style of the window.
*/
void adjustWindowRectForClosestMonitor(LPRECT win_rect, DWORD dwStyle, DWORD dwExStyle);
void adjustWindowRectForDesktop(LPRECT win_rect, DWORD dwStyle, DWORD dwExStyle);
/**
* Returns indication as to whether the window is valid.