spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)

This commit is contained in:
Campbell Barton
2010-03-22 09:30:00 +00:00
parent 9b2dd9aac6
commit 1e9bf0cfdb
326 changed files with 3532 additions and 3532 deletions
+12 -12
View File
@@ -289,7 +289,7 @@ void ui_bounds_block(uiBlock *block)
if(bt->x1 < block->minx) block->minx= bt->x1;
if(bt->y1 < block->miny) block->miny= bt->y1;
if(bt->x2 > block->maxx) block->maxx= bt->x2;
if(bt->x2 > block->maxx) block->maxx= bt->x2;
if(bt->y2 > block->maxy) block->maxy= bt->y2;
bt= bt->next;
@@ -373,9 +373,9 @@ static void ui_popup_bounds_block(const bContext *C, uiBlock *block, int bounds_
width= block->maxx - block->minx;
height= block->maxy - block->miny;
/* avoid divide by zero below, caused by calling with no UI, but better not crash */
oldwidth= oldwidth > 0 ? oldwidth : MAX2(1, width);
oldheight= oldheight > 0 ? oldheight : MAX2(1, height);
/* avoid divide by zero below, caused by calling with no UI, but better not crash */
oldwidth= oldwidth > 0 ? oldwidth : MAX2(1, width);
oldheight= oldheight > 0 ? oldheight : MAX2(1, height);
/* offset block based on mouse position, user offset is scaled
along in case we resized the block in ui_text_bounds_block */
@@ -1185,12 +1185,12 @@ void ui_get_but_vectorf(uiBut *but, float *vec)
float *fp= (float *)but->poin;
VECCOPY(vec, fp);
}
else {
if (but->editvec==NULL) {
fprintf(stderr, "ui_get_but_vectorf: can't get color, should never happen\n");
vec[0]= vec[1]= vec[2]= 0.0f;
}
}
else {
if (but->editvec==NULL) {
fprintf(stderr, "ui_get_but_vectorf: can't get color, should never happen\n");
vec[0]= vec[1]= vec[2]= 0.0f;
}
}
}
/* for buttons pointing to color for example */
@@ -1599,7 +1599,7 @@ int ui_set_but_string(bContext *C, uiBut *but, const char *str)
}
else if(but->type == IDPOIN) {
/* ID pointer */
but->idpoin_func(C, (char*)str, but->idpoin_idpp);
but->idpoin_func(C, (char*)str, but->idpoin_idpp);
return 1;
}
else if(but->type == TEX) {
@@ -2308,7 +2308,7 @@ ui_def_but is the function that draws many button types
for float buttons:
"a1" Click Step (how much to change the value each click)
"a2" Number of decimal point values to display. 0 defaults to 3 (0.000) 1,2,3, and a maximum of 4,
all greater values will be clamped to 4.
all greater values will be clamped to 4.
*/
static uiBut *ui_def_but(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, char *tip)