diff --git a/source/blender/blenkernel/BKE_anim_data.hh b/source/blender/blenkernel/BKE_anim_data.hh index f5586b61efd..19c369958c3 100644 --- a/source/blender/blenkernel/BKE_anim_data.hh +++ b/source/blender/blenkernel/BKE_anim_data.hh @@ -88,11 +88,11 @@ void BKE_animdata_foreach_id(AnimData *adt, LibraryForeachIDData *data); /** * Make a copy of the given AnimData - to be used when copying data-blocks. * - * \note: Regarding handling of IDs managed by the #AnimData struct, this function follows the - * behaviors of the generic #BKE_id_copy_ex, please see its documetation for more details. + * \note Regarding handling of IDs managed by the #AnimData struct, this function follows the + * behaviors of the generic #BKE_id_copy_ex, please see its documentation for more details. * * \param flag: Control ID pointers management, see LIB_ID_CREATE_.../LIB_ID_COPY_... flags in - * #BKE_lib_id.hh + * `BKE_lib_id.hh`. * * \return The copied animdata. */ diff --git a/source/blender/blenkernel/BKE_lib_id.hh b/source/blender/blenkernel/BKE_lib_id.hh index 52b3decedd4..6a7b4a58c4b 100644 --- a/source/blender/blenkernel/BKE_lib_id.hh +++ b/source/blender/blenkernel/BKE_lib_id.hh @@ -128,7 +128,7 @@ void BKE_lib_libblock_session_uid_renew(ID *id); */ void *BKE_id_new(Main *bmain, short type, const char *name); /** - * Same as for #BKE_id_new, but allows creating a data-block for (whithin) a given owner library. + * Same as for #BKE_id_new, but allows creating a data-block for (within) a given owner library. * * \param owner_library the Library to 'assign' the newly created ID to. Use `nullptr` to make ID * not use any library (i.e. become a local ID). Use `std::nullopt` for default behavior (i.e. diff --git a/source/blender/draw/engines/eevee_next/eevee_shadow.hh b/source/blender/draw/engines/eevee_next/eevee_shadow.hh index 903f4806af7..dd77848c64c 100644 --- a/source/blender/draw/engines/eevee_next/eevee_shadow.hh +++ b/source/blender/draw/engines/eevee_next/eevee_shadow.hh @@ -395,8 +395,10 @@ class ShadowPunctual : public NonCopyable, NonMovable { int tilemaps_needed_; /** Scaling factor to the light shape for shadow ray casting. */ float softness_factor_; - /** radius * softness_factor (Bypasses LightModule radius modifications to avoid unnecesary - * padding in the shadow projection). */ + /** + * `radius * softness_factor` (Bypasses LightModule radius modifications + * to avoid unnecessary padding in the shadow projection). + */ float shadow_radius_; public: diff --git a/source/blender/makesrna/RNA_access.hh b/source/blender/makesrna/RNA_access.hh index ec675745201..bfeaa615087 100644 --- a/source/blender/makesrna/RNA_access.hh +++ b/source/blender/makesrna/RNA_access.hh @@ -326,7 +326,7 @@ bool RNA_property_anim_editable(const PointerRNA *ptr, PropertyRNA *prop); bool RNA_property_animated(PointerRNA *ptr, PropertyRNA *prop); /** * With LibOverrides, a property may be animatable and anim-editable, but not driver-editable (in - * case the reference data already has an animation data, its Action can ba an editable local ID, + * case the reference data already has an animation data, its Action can be an editable local ID, * but the drivers are directly stored in the animdata, overriding these is not supported * currently). *