diff --git a/intern/cycles/integrator/denoiser_oidn_gpu.cpp b/intern/cycles/integrator/denoiser_oidn_gpu.cpp index 308a88754b0..c4564b7a859 100644 --- a/intern/cycles/integrator/denoiser_oidn_gpu.cpp +++ b/intern/cycles/integrator/denoiser_oidn_gpu.cpp @@ -347,4 +347,4 @@ bool OIDNDenoiserGPU::denoise_run(const DenoiseContext &context, const DenoisePa CCL_NAMESPACE_END -#endif \ No newline at end of file +#endif diff --git a/source/blender/blenkernel/BKE_crazyspace.hh b/source/blender/blenkernel/BKE_crazyspace.hh index fd935e7a5e3..ee69fa3d40d 100644 --- a/source/blender/blenkernel/BKE_crazyspace.hh +++ b/source/blender/blenkernel/BKE_crazyspace.hh @@ -126,4 +126,4 @@ void BKE_crazyspace_api_displacement_to_original(Object *object, void BKE_crazyspace_api_eval_clear(Object *object); -/** \} */ \ No newline at end of file +/** \} */ diff --git a/source/blender/blenkernel/BKE_mesh_remesh_voxel.hh b/source/blender/blenkernel/BKE_mesh_remesh_voxel.hh index 621a0ddcacf..c0c0b398273 100644 --- a/source/blender/blenkernel/BKE_mesh_remesh_voxel.hh +++ b/source/blender/blenkernel/BKE_mesh_remesh_voxel.hh @@ -23,4 +23,4 @@ Mesh *BKE_mesh_remesh_quadriflow(const Mesh *mesh, namespace blender::bke { void mesh_remesh_reproject_attributes(const Mesh &src, Mesh &dst); -} \ No newline at end of file +} diff --git a/source/blender/blenkernel/BKE_object_types.hh b/source/blender/blenkernel/BKE_object_types.hh index 3f28ade6ca7..5e372e68398 100644 --- a/source/blender/blenkernel/BKE_object_types.hh +++ b/source/blender/blenkernel/BKE_object_types.hh @@ -123,4 +123,4 @@ struct ObjectRuntime { Array crazyspace_deform_cos; }; -} // namespace blender::bke \ No newline at end of file +} // namespace blender::bke diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_horizon_scan_lib.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_horizon_scan_lib.glsl index 83c80bfedd8..ce6ca6b2139 100644 --- a/source/blender/draw/engines/eevee_next/shaders/eevee_horizon_scan_lib.glsl +++ b/source/blender/draw/engines/eevee_next/shaders/eevee_horizon_scan_lib.glsl @@ -98,4 +98,4 @@ void horizon_scan_projected_normal_to_plane_angle_and_length( float N_cos = dot(N_proj, V); /* Angle between normalized projected normal and view vector. */ N_angle = sign(N_sin) * acos_fast(N_cos); -} \ No newline at end of file +} diff --git a/source/blender/geometry/intern/mesh_selection.cc b/source/blender/geometry/intern/mesh_selection.cc index b58b82f6a9a..eb5b5ee4031 100644 --- a/source/blender/geometry/intern/mesh_selection.cc +++ b/source/blender/geometry/intern/mesh_selection.cc @@ -9,9 +9,9 @@ namespace blender::geometry { IndexMask vert_selection_from_edge(const Span edges, - const IndexMask &edge_mask, - const int verts_num, - IndexMaskMemory &memory) + const IndexMask &edge_mask, + const int verts_num, + IndexMaskMemory &memory) { Array array(verts_num, false); edge_mask.foreach_index_optimized(GrainSize(4096), [&](const int i) { @@ -22,10 +22,10 @@ IndexMask vert_selection_from_edge(const Span edges, } static IndexMask mapped_corner_selection_from_face(const OffsetIndices faces, - const IndexMask &face_mask, - const Span corner_verts_or_edges, - const int verts_or_edges_num, - IndexMaskMemory &memory) + const IndexMask &face_mask, + const Span corner_verts_or_edges, + const int verts_or_edges_num, + IndexMaskMemory &memory) { Array array(verts_or_edges_num, false); face_mask.foreach_index(GrainSize(512), [&](const int64_t i) { @@ -35,26 +35,26 @@ static IndexMask mapped_corner_selection_from_face(const OffsetIndices face } IndexMask vert_selection_from_face(const OffsetIndices faces, - const IndexMask &face_mask, - const Span corner_verts, - const int verts_num, - IndexMaskMemory &memory) + const IndexMask &face_mask, + const Span corner_verts, + const int verts_num, + IndexMaskMemory &memory) { return mapped_corner_selection_from_face(faces, face_mask, corner_verts, verts_num, memory); } IndexMask edge_selection_from_face(const OffsetIndices faces, - const IndexMask &face_mask, - const Span corner_edges, - const int edges_num, - IndexMaskMemory &memory) + const IndexMask &face_mask, + const Span corner_edges, + const int edges_num, + IndexMaskMemory &memory) { return mapped_corner_selection_from_face(faces, face_mask, corner_edges, edges_num, memory); } IndexMask edge_selection_from_vert(const Span edges, - const Span vert_selection, - IndexMaskMemory &memory) + const Span vert_selection, + IndexMaskMemory &memory) { return IndexMask::from_predicate( edges.index_range(), GrainSize(1024), memory, [&](const int64_t i) { @@ -64,9 +64,9 @@ IndexMask edge_selection_from_vert(const Span edges, } static IndexMask face_selection_from_mapped_corner(const OffsetIndices faces, - const Span corner_verts_or_edges, - const Span vert_or_edge_selection, - IndexMaskMemory &memory) + const Span corner_verts_or_edges, + const Span vert_or_edge_selection, + IndexMaskMemory &memory) { return IndexMask::from_predicate( faces.index_range(), GrainSize(1024), memory, [&](const int64_t i) { @@ -78,17 +78,17 @@ static IndexMask face_selection_from_mapped_corner(const OffsetIndices face } IndexMask face_selection_from_vert(const OffsetIndices faces, - const Span corner_verts, - const Span vert_selection, - IndexMaskMemory &memory) + const Span corner_verts, + const Span vert_selection, + IndexMaskMemory &memory) { return face_selection_from_mapped_corner(faces, corner_verts, vert_selection, memory); } IndexMask face_selection_from_edge(const OffsetIndices faces, - const Span corner_edges, - const Span edge_mask, - IndexMaskMemory &memory) + const Span corner_edges, + const Span edge_mask, + IndexMaskMemory &memory) { return face_selection_from_mapped_corner(faces, corner_edges, edge_mask, memory); } diff --git a/source/blender/gpu/vulkan/vk_timeline_semaphore.cc b/source/blender/gpu/vulkan/vk_timeline_semaphore.cc index 6b428e40bff..a0e30e89a87 100644 --- a/source/blender/gpu/vulkan/vk_timeline_semaphore.cc +++ b/source/blender/gpu/vulkan/vk_timeline_semaphore.cc @@ -83,4 +83,4 @@ VKTimelineSemaphore::Value VKTimelineSemaphore::last_completed_value_get() const return last_completed_; } -} // namespace blender::gpu \ No newline at end of file +} // namespace blender::gpu