From 35db18af2e20f1d6a1685b978cf6524566f6ca25 Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Fri, 17 Nov 2023 07:56:56 +0100 Subject: [PATCH] Cleanup: Remove Never Failing Check --- source/blender/gpu/vulkan/vk_push_constants.cc | 4 ---- 1 file changed, 4 deletions(-) diff --git a/source/blender/gpu/vulkan/vk_push_constants.cc b/source/blender/gpu/vulkan/vk_push_constants.cc index d2b5bd4387c..86f29b94ca1 100644 --- a/source/blender/gpu/vulkan/vk_push_constants.cc +++ b/source/blender/gpu/vulkan/vk_push_constants.cc @@ -148,10 +148,6 @@ void VKPushConstants::update(VKContext &context) { VKShader *shader = static_cast(context.shader); VKCommandBuffers &command_buffers = context.command_buffers_get(); - VKPipeline &pipeline = shader->pipeline_get(); - BLI_assert_msg(&pipeline.push_constants_get() == this, - "Invalid state detected. Push constants doesn't belong to the active shader of " - "the given context."); VKDescriptorSetTracker &descriptor_set = context.descriptor_set_get(); switch (layout_get().storage_type_get()) {