EEVEE-Next: Use hair strip in render tests

This makes many render tests match cycles reference
much better.
This commit is contained in:
Clément Foucault
2024-02-13 20:29:29 +01:00
parent db2f15f01f
commit 3f5310cc59
+3
View File
@@ -27,6 +27,9 @@ def setup():
# Ambient Occlusion Pass
eevee.gtao_distance = 1
# Hair
scene.render.hair_type = 'STRIP'
# Volumetric
eevee.volumetric_tile_size = '2'
eevee.volumetric_start = 1.0