EEVEE-Next: Use hair strip in render tests
This makes many render tests match cycles reference much better.
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@@ -27,6 +27,9 @@ def setup():
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# Ambient Occlusion Pass
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eevee.gtao_distance = 1
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# Hair
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scene.render.hair_type = 'STRIP'
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# Volumetric
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eevee.volumetric_tile_size = '2'
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eevee.volumetric_start = 1.0
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