Cleanup: Minor changes for recently added bl_object.py

* Adds SPDX license header
* Resets scene in more standard way

Pull Request: https://projects.blender.org/blender/blender/pulls/134543
This commit is contained in:
Sean Kim
2025-02-15 00:09:10 +01:00
committed by Sean Kim
parent 77ed7bfca5
commit 3f6bf5ae05
+5 -3
View File
@@ -1,3 +1,7 @@
# SPDX-FileCopyrightText: 2025 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later */
import unittest
import bpy
@@ -6,9 +10,7 @@ from mathutils import Vector
class TestObjectApi(unittest.TestCase):
def test_closest_point_on_mesh_of_default_cube(self):
bpy.ops.object.select_all(action='SELECT')
bpy.ops.object.delete(use_global=False)
bpy.ops.outliner.orphans_purge()
bpy.ops.wm.read_factory_settings(use_empty=True)
bpy.ops.mesh.primitive_cube_add()
ret_val = bpy.context.scene.objects[0].closest_point_on_mesh(Vector((0.0, 0.0, 2.0)))
self.assertTrue(ret_val[0])