Fix layer unittests after scene/workspace engine changes

Note: view_layer_background_set and view_layer_object_copy still fail.
But they were failing before.
This commit is contained in:
Dalai Felinto
2018-04-18 17:06:57 +02:00
parent f9cf2e2f6c
commit 422f939f95
+1 -1
View File
@@ -69,7 +69,7 @@ def get_layer(scene, layer):
name = layer.get(b'name')
data['name'] = name
data['engine'] = scene.get((b'view_render', b'engine_id'))
data['engine'] = scene.get((b'r', b'engine'))
active_base = layer.get_pointer(b'basact')
if active_base: