Cleanup: rename PIL to BLI

The term `PIL` stands for "platform independent library." It exists since the `Initial Revision`
commit from 2002. Nowadays, we generally just use the `BLI` (blenlib) prefix for such code
and the `PIL` prefix feels more confusing then useful. Therefore, this patch renames the
`PIL` to `BLI`.

Pull Request: https://projects.blender.org/blender/blender/pulls/117325
This commit is contained in:
Jacques Lucke
2024-01-19 14:32:28 +01:00
parent 35dcd79391
commit 4b47b46f9c
130 changed files with 392 additions and 478 deletions
@@ -16,9 +16,8 @@
#include "MEM_guardedalloc.h"
#include "PIL_time.h"
#include "BLI_blenlib.h"
#include "BLI_time.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
@@ -1792,7 +1791,7 @@ static void ui_do_animate(bContext *C, Panel *panel)
uiHandlePanelData *data = static_cast<uiHandlePanelData *>(panel->activedata);
ARegion *region = CTX_wm_region(C);
float fac = (PIL_check_seconds_timer() - data->starttime) / ANIMATION_TIME;
float fac = (BLI_check_seconds_timer() - data->starttime) / ANIMATION_TIME;
fac = min_ff(sqrtf(fac), 1.0f);
if (uiAlignPanelStep(region, fac, false)) {
@@ -2650,7 +2649,7 @@ static void panel_handle_data_ensure(const bContext *C,
data->startofsy = panel->ofsy;
data->start_cur_xmin = region->v2d.cur.xmin;
data->start_cur_ymin = region->v2d.cur.ymin;
data->starttime = PIL_check_seconds_timer();
data->starttime = BLI_check_seconds_timer();
}
/**