diff --git a/intern/cycles/kernel/osl/shaders/node_camera.osl b/intern/cycles/kernel/osl/shaders/node_camera.osl index 4051dd8b273..68791b95cfa 100644 --- a/intern/cycles/kernel/osl/shaders/node_camera.osl +++ b/intern/cycles/kernel/osl/shaders/node_camera.osl @@ -10,7 +10,7 @@ shader node_camera(output vector ViewVector = vector(0.0, 0.0, 0.0), { ViewVector = (vector)transform("world", "camera", P); - ViewZDepth = fabs(ViewVector[2]); + ViewZDepth = ViewVector[2]; ViewDistance = length(ViewVector); ViewVector = normalize(ViewVector);