Anim: armature edit mode, replace 'bone layers' operator with collections
In armature edit mode, replace the 'bone layers' operator with the 'move to bone collection' operator. This operator now works in both pose mode and edit mode, and is available with the 'M' hotkey in either mode.
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@@ -2386,7 +2386,6 @@ url_manual_mapping = (
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("bpy.ops.anim.channels_expand*", "editors/graph_editor/channels/editing.html#bpy-ops-anim-channels-expand"),
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("bpy.ops.anim.keyframe_delete*", "animation/keyframes/editing.html#bpy-ops-anim-keyframe-delete"),
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("bpy.ops.anim.keyframe_insert*", "animation/keyframes/editing.html#bpy-ops-anim-keyframe-insert"),
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("bpy.ops.armature.bone_layers*", "animation/armatures/bones/editing/change_layers.html#bpy-ops-armature-bone-layers"),
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("bpy.ops.armature.select_less*", "animation/armatures/bones/selecting.html#bpy-ops-armature-select-less"),
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("bpy.ops.armature.select_more*", "animation/armatures/bones/selecting.html#bpy-ops-armature-select-more"),
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("bpy.ops.asset.bundle_install*", "editors/asset_browser.html#bpy-ops-asset-bundle-install"),
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