Anim: armature edit mode, replace 'bone layers' operator with collections

In armature edit mode, replace the 'bone layers' operator with the 'move
to bone collection' operator. This operator now works in both pose mode
and edit mode, and is available with the 'M' hotkey in either mode.
This commit is contained in:
Sybren A. Stüvel
2023-09-19 11:45:16 +02:00
parent 78315faf8f
commit 62639080bc
9 changed files with 132 additions and 106 deletions
-1
View File
@@ -2386,7 +2386,6 @@ url_manual_mapping = (
("bpy.ops.anim.channels_expand*", "editors/graph_editor/channels/editing.html#bpy-ops-anim-channels-expand"),
("bpy.ops.anim.keyframe_delete*", "animation/keyframes/editing.html#bpy-ops-anim-keyframe-delete"),
("bpy.ops.anim.keyframe_insert*", "animation/keyframes/editing.html#bpy-ops-anim-keyframe-insert"),
("bpy.ops.armature.bone_layers*", "animation/armatures/bones/editing/change_layers.html#bpy-ops-armature-bone-layers"),
("bpy.ops.armature.select_less*", "animation/armatures/bones/selecting.html#bpy-ops-armature-select-less"),
("bpy.ops.armature.select_more*", "animation/armatures/bones/selecting.html#bpy-ops-armature-select-more"),
("bpy.ops.asset.bundle_install*", "editors/asset_browser.html#bpy-ops-asset-bundle-install"),