diff --git a/doc/python_api/rst/bgl.rst b/doc/python_api/rst/bgl.rst index 61400351d16..8fe765836a1 100644 --- a/doc/python_api/rst/bgl.rst +++ b/doc/python_api/rst/bgl.rst @@ -20,7 +20,7 @@ OpenGL}" and the online NeHe tutorials are two of the best resources. See :class:`Image.gl_load` and :class:`Image.gl_load`, for example. `OpenGL.org `_ - `NeHe GameDev `_ + `NeHe GameDev `_ .. function:: glAccum(op, value):