diff --git a/source/blender/draw/intern/shaders/common_subdiv_patch_evaluation_comp.glsl b/source/blender/draw/intern/shaders/common_subdiv_patch_evaluation_comp.glsl index e8ebe40eb9c..efdea49aee1 100644 --- a/source/blender/draw/intern/shaders/common_subdiv_patch_evaluation_comp.glsl +++ b/source/blender/draw/intern/shaders/common_subdiv_patch_evaluation_comp.glsl @@ -96,8 +96,8 @@ layout(std430, binding = 8) readonly buffer inputFlagsBuffer }; float get_flag(int vertex) { - int char4 = flags_buffer[vertex / 4]; - int flag = (char4 >> ((vertex % 4) * 8)) & 0xFF; + int char_4 = flags_buffer[vertex / 4]; + int flag = (char_4 >> ((vertex % 4) * 8)) & 0xFF; if (flag >= 128) { flag = -128 + (flag - 128); }