UI: Rename Eevee to EEVEE in labels/tooltips
Remove ambiguity of Eevee/EEVEE in labels, tooltips, and docs. The correct spelling is "EEVEE". Pull Request: https://projects.blender.org/blender/blender/pulls/112501
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committed by
Pablo Vazquez
parent
10c5c94eaf
commit
a59ec4c936
@@ -282,7 +282,7 @@
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<p>Enhancements:</p>
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<ul>
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<li>Grease Pencil closer integration and improved performance</li>
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<li>Eevee improved render passes, light cache and hair transparency</li>
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<li>EEVEE improved render passes, light cache and hair transparency</li>
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<li>Faster undo system</li>
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<li>Rewritten multiresolution modifier</li>
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<li>Improved hair physics collisions</li>
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@@ -322,8 +322,8 @@
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</ul>
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<p>Enhancements:</p>
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<ul>
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<li>Eevee shadows, transparency and bump mapping redesigned</li>
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<li>Viewport options for look development with Cycles and Eevee</li>
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<li>EEVEE shadows, transparency and bump mapping redesigned</li>
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<li>Viewport options for look development with Cycles and EEVEE</li>
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<li>Finer control over rotations and scale in bones, constraints and drivers</li>
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<li>Outliner improvements, new file browser and batch rename</li>
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</ul>
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@@ -335,7 +335,7 @@
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<ul>
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<li>Revamped user interface</li>
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<li>Toolbar with tools and gizmos</li>
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<li>Eevee - physically based realtime renderer</li>
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<li>EEVEE - physically based realtime renderer</li>
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<li>Modern 3D viewport</li>
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<li>Full 2D animation and drawing system</li>
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<li>New shaders for hair, sss, volumes, bevel and AO</li>
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