From b4a1a140d72558629d2149e5a3119f4a2780a503 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Thu, 6 Mar 2025 18:48:56 +0100 Subject: [PATCH] Fix #134509: GPU: Node editor links are invisible on Intel GPU This bug also affects integrated GPU as well. Remove the GPU familly check. --- source/blender/gpu/opengl/gl_backend.cc | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/source/blender/gpu/opengl/gl_backend.cc b/source/blender/gpu/opengl/gl_backend.cc index e745e7ab0d9..b64cddc7b00 100644 --- a/source/blender/gpu/opengl/gl_backend.cc +++ b/source/blender/gpu/opengl/gl_backend.cc @@ -497,9 +497,7 @@ static void detect_workarounds() /* #134509 Intel ARC GPU have a driver bug that break the display of batched node-links. * Disabling batching fixes the issue. */ if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_ANY, GPU_DRIVER_OFFICIAL)) { - if (strstr(renderer, "Arc")) { - GCaps.node_link_instancing_workaround = true; - } + GCaps.node_link_instancing_workaround = true; } /* Fix #123787: Multi viewport creates small triangle discard on RDNA2 GPUs with official