From b70d387f2a82c610e0306aa5404e129ea5e01f8d Mon Sep 17 00:00:00 2001 From: Iliya Katueshenock Date: Tue, 21 Nov 2023 14:52:43 +0100 Subject: [PATCH] Fix: Geometry Nodes: wrong field inferencing in Shortest Edge Paths node Pull Request: https://projects.blender.org/blender/blender/pulls/115139 --- .../geometry/nodes/node_geo_input_shortest_edge_paths.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_shortest_edge_paths.cc b/source/blender/nodes/geometry/nodes/node_geo_input_shortest_edge_paths.cc index 194acc7eebb..4de429baa49 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_input_shortest_edge_paths.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_input_shortest_edge_paths.cc @@ -21,8 +21,8 @@ static void node_declare(NodeDeclarationBuilder &b) { b.add_input("End Vertex").default_value(false).hide_value().supports_field(); b.add_input("Edge Cost").default_value(1.0f).hide_value().supports_field(); - b.add_output("Next Vertex Index").reference_pass_all(); - b.add_output("Total Cost").reference_pass_all(); + b.add_output("Next Vertex Index").field_source().reference_pass_all(); + b.add_output("Total Cost").field_source().reference_pass_all(); } using VertPriority = std::pair;