diff --git a/source/blender/draw/engines/gooengine/shaders/effect_minmaxz_frag.glsl b/source/blender/draw/engines/gooengine/shaders/effect_minmaxz_frag.glsl index 1d94ba7ca2d..5be5b226f3e 100644 --- a/source/blender/draw/engines/gooengine/shaders/effect_minmaxz_frag.glsl +++ b/source/blender/draw/engines/gooengine/shaders/effect_minmaxz_frag.glsl @@ -57,7 +57,7 @@ void main() #if (defined(GPU_INTEL) || defined(GPU_ATI)) && defined(GPU_OPENGL) /* Use color format instead of 24bit depth texture */ - FragColor = vec4(val); + gl_FragColor = vec4(val); #endif #if !(defined(GPU_INTEL) && defined(GPU_OPENGL))