From c394c36413dd3d3d722791be1a5361a3db61a9a0 Mon Sep 17 00:00:00 2001 From: Chris Clyne Date: Fri, 4 Oct 2024 14:00:11 +0100 Subject: [PATCH] Fix default light group on MacOS --- .../blender/draw/engines/eevee/shaders/closure_eval_lib.glsl | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/source/blender/draw/engines/eevee/shaders/closure_eval_lib.glsl b/source/blender/draw/engines/eevee/shaders/closure_eval_lib.glsl index 79d48401486..409b6b512e9 100644 --- a/source/blender/draw/engines/eevee/shaders/closure_eval_lib.glsl +++ b/source/blender/draw/engines/eevee/shaders/closure_eval_lib.glsl @@ -203,7 +203,9 @@ struct ClosureInputCommon { /* C++ struct initialization. */ # define CLOSURE_INPUT_COMMON_DEFAULT \ { \ - 1.0 \ + 1.0, \ + lightGroups, \ + lightGroupShadows \ } #else # define CLOSURE_INPUT_COMMON_DEFAULT ClosureInputCommon(1.0, lightGroups, lightGroupShadows)