Sculpt: Add Transform, Trim, and Mesh Filter operators to Sculpt menu
Hello, this is a small PR to check that my understanding of #102427 is correct before moving on to the rest of the issue. This PR contains the updated UI of the `Sculpt` menu only. Other menus will be submitted for review later. Currently exposed operators: * Move * Rotate * Scale * Box Trim (Trim Mode ="Difference") * Lasso Trim (Trim Mode ="Difference") * Box Add (Trim Mode ="Join") * Lasso Add (Trim Mode ="Join") * Line Project * Smooth * Surface Smooth * ~~Scale (Could be left out?)~~ * Inflate * Random * Relax Topology * Relax Face Set Boundaries * Sharpen * Enhance Details * Erase Displacement The original issue specifies `Relax Face Set Boundaries` and `Erase Displacement`. I'm not quite sure if this is done in the UI code or somewhere else. Reviewed By: Joseph Eagar & Julian Kaspar Pull Request: https://projects.blender.org/blender/blender/pulls/104718
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Joseph Eagar
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@@ -226,4 +226,5 @@ _km_hierarchy = [
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('Transform Modal Map', 'EMPTY', 'WINDOW', []),
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('Eyedropper Modal Map', 'EMPTY', 'WINDOW', []),
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('Eyedropper ColorRamp PointSampling Map', 'EMPTY', 'WINDOW', []),
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('Mesh Filter Modal Map', 'EMPTY', 'WINDOW', []),
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]
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