glTF exporter: Manage alpha when performing RGB2BW conversion
Based on what is visually done in viewport
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committed by
Philipp Oeser
parent
acc30d6785
commit
e560ef8183
@@ -5,7 +5,7 @@
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bl_info = {
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'name': 'glTF 2.0 format',
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'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
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"version": (4, 2, 71),
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"version": (4, 2, 72),
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'blender': (4, 2, 0),
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'location': 'File > Import-Export',
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'description': 'Import-Export as glTF 2.0',
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+2
@@ -350,6 +350,8 @@ class ExportImage:
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out_buf[int(dst_chan)::4] = fill.value
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elif isinstance(fill, FillImageRGB2BW) and fill.image == image:
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out_buf[int(dst_chan)::4] = tmp_buf[0::4] * 0.2989 + tmp_buf[1::4] * 0.5870 + tmp_buf[2::4] * 0.1140
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if image.alpha_mode in ["STRAIGHT", "PREMUL"]:
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out_buf[int(dst_chan)::4] *= tmp_buf[3::4]
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tmp_buf = None # GC this
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