From f1c7089a2f4a54db9a38172cdcbc6979533e4c07 Mon Sep 17 00:00:00 2001 From: Miguel Pozo Date: Mon, 13 Nov 2023 16:52:58 +0100 Subject: [PATCH] Fix #114001: EEVEE-Next: Wrong compositing with volumes+transparency Ensure the correct framebuffer is bound in transparent_ps. --- source/blender/draw/engines/eevee_next/eevee_pipeline.cc | 1 + 1 file changed, 1 insertion(+) diff --git a/source/blender/draw/engines/eevee_next/eevee_pipeline.cc b/source/blender/draw/engines/eevee_next/eevee_pipeline.cc index 3350e700042..7c1223d5bdc 100644 --- a/source/blender/draw/engines/eevee_next/eevee_pipeline.cc +++ b/source/blender/draw/engines/eevee_next/eevee_pipeline.cc @@ -411,6 +411,7 @@ void ForwardPipeline::render(View &view, inst_.volume.draw_resolve(view); + combined_fb.bind(); inst_.manager->submit(transparent_ps_, view); // if (inst_.raytracing.enabled()) {