From f7d271dd92b9cc11732cca623d98dce3d66778ba Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cle=CC=81ment=20Foucault?= Date: Wed, 4 Dec 2024 16:00:41 +0100 Subject: [PATCH] Fix #131378: Selectino: Bone select in posemode is broken The modified condition was not changed properly. There is no need for the condition at all if there is no culling needed. --- source/blender/draw/engines/overlay/overlay_armature.cc | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/source/blender/draw/engines/overlay/overlay_armature.cc b/source/blender/draw/engines/overlay/overlay_armature.cc index bb05b6434a1..b3b388a1b59 100644 --- a/source/blender/draw/engines/overlay/overlay_armature.cc +++ b/source/blender/draw/engines/overlay/overlay_armature.cc @@ -2186,9 +2186,7 @@ void Armatures::draw_armature_pose(Armatures::DrawContext *ctx) } draw_strat.update_display_matrix(bone_ptr); - if (!is_pose_select) { - draw_strat.draw_bone(ctx, bone_ptr, boneflag, select_id); - } + draw_strat.draw_bone(ctx, bone_ptr, boneflag, select_id); /* Below this point nothing is used for selection queries. */ if (is_pose_select) {