Commit Graph

33173 Commits

Author SHA1 Message Date
Campbell Barton 46bec42333 option to clear all keys from a button, so you dont have to hunt about for the keys inserted. 2012-07-17 15:16:44 +00:00
Campbell Barton 9c714f695a fix for particle system using uninitialized stack memory with midpoint of rk4 integrators. 2012-07-17 13:28:30 +00:00
Campbell Barton 6f0950a1f4 use math vector init functions 2012-07-17 12:05:15 +00:00
Sergey Sharybin e35d3083ec Fixed crash when rasterizing spline with only one point
It was an issue in new feather self-intersection test code.
2012-07-17 10:43:57 +00:00
Campbell Barton 29bc3d7024 fix for scons building with compositor 2012-07-17 10:38:22 +00:00
Campbell Barton f9795b353e fix for building without the compositor 2012-07-17 10:19:47 +00:00
Campbell Barton f4cff34392 disable feather collapse during drawing, its very slow. 2012-07-17 09:56:10 +00:00
Campbell Barton 32cf7fcdb1 code cleanup: spelling 2012-07-16 23:23:33 +00:00
Sergey Sharybin 1f96470b5d Fixed disappearing in some circumstances feather
Real fix would be to find a point which is definitely now on loop
to be collapsed, but that's for a bit later. This commit should
remove possible stoppers.
2012-07-16 19:23:15 +00:00
Sergey Sharybin 5915b53350 Fixed crash caused by recent feather collapse commit 2012-07-16 18:34:57 +00:00
Sergey Sharybin 92205486e7 Masks: feather self-intersection collapse function
This implements simple function which collapses internal loops
caused by self-intersections into a singularity.

This loops can't be removed because rasterizer expects points
of feather be aligned with points from spline itself.
2012-07-16 17:54:28 +00:00
Nicholas Bishop 3a039d0e10 Put paint mask grid allocation in a critical section
When OpenMP is enabled, memory allocation needs to be protected.

Fixes bug [#32111] Memory management regression from svn_46520
projects.blender.org/tracker/index.php?func=detail&aid=32111&group_id=9&atid=498
2012-07-16 16:55:58 +00:00
Campbell Barton 54bfdb9296 toggling node hide/sockets/options was triggering a re-render. 2012-07-16 16:16:05 +00:00
Campbell Barton 7881d2c1a8 correct own error in logic for skipping mask layers, inverted mask layers with zero alpha still need to be evaluated. 2012-07-16 15:40:47 +00:00
Campbell Barton 13b56dec78 show alpha in the mask buttons item list 2012-07-16 14:27:45 +00:00
Campbell Barton f9e63430ac use calculated spline resoltion rather then fixed at 32. 2012-07-16 14:17:01 +00:00
Campbell Barton 5b4a455569 defailt to ease weight interpolation 2012-07-16 13:12:52 +00:00
Campbell Barton 9362a01ff3 fix for crash & leak when layer render option is disabled. 2012-07-16 13:00:54 +00:00
Campbell Barton f6b3a6e6f3 fix for occasional crash with splines a lot larger then the view 2012-07-16 12:49:01 +00:00
Campbell Barton e32d963478 mask rasterizer - use quad interpolation - gets rid of ugly diagonal banding, introduces glitch with bowtie quads, will have to fix next. 2012-07-16 12:08:28 +00:00
Campbell Barton 273bb8fa90 barycentric_weights_v2_quad wasn't working quite right, rewrite as an expanded version of interp_weights_poly_v2() that cuts down duplicate calculations. 2012-07-16 12:01:18 +00:00
Campbell Barton 9a385d12e3 add 2d version of interp_weights_poly_v3 2012-07-16 10:36:40 +00:00
Campbell Barton 407347fd1f mask fill/cyclic toggle wasnt refreshing compo nodes 2012-07-16 09:41:38 +00:00
Campbell Barton a2e2489f61 correct own naming error BLI -> BKE 2012-07-16 08:53:11 +00:00
Campbell Barton 4cacff2342 fix for linking with scons. 2012-07-16 08:42:55 +00:00
Campbell Barton 60cfbaeb1e mask blending modes: lighten/darken/multiply/replace 2012-07-16 07:23:16 +00:00
Campbell Barton 8e7aa50021 fix crash for empty or single vertex layers. 2012-07-16 07:04:10 +00:00
Campbell Barton 6f01b0b11f small speedup for mask rasterizer, only do single sided check for triangle intersection. 2012-07-16 06:39:40 +00:00
Mitchell Stokes 4f6cc9a9aa BGE: The Action Actuator now returns correct values to work with the Actuator Sensor. 2012-07-16 03:43:57 +00:00
Campbell Barton 8c77b35f4f svn merge -r48944:48942 .
revert moving the file, adding a new module didnt resolve linking issue.
2012-07-15 16:57:21 +00:00
Campbell Barton 701a16c9dd moving mask rasterizer file, this breaks building, will fix next commit 2012-07-15 16:16:34 +00:00
Campbell Barton 1723d51edb replace fminf with minf 2012-07-15 15:11:52 +00:00
Bastien Montagne b67b73e2d8 "Fix" [#32033] In the execution result of with_automatic_weight, the difference is seen right and left.
This auto/heat vgroup creation seems to be fuzzy/unstable (each run gives a slightly different result). I have not the competences (nor time) to investigate that laplacian stuff, so for now just adding an option when parenting to an armature with envelope/heat, to mirror weights along the X axis (as it is done by default when doing it from the Weight Paint mode).
2012-07-15 12:53:16 +00:00
Campbell Barton 380c5d66a8 math function to get the intersection point between 2 lines (not 2 segments which we already have). 2012-07-15 11:35:13 +00:00
Campbell Barton 474b922472 fix: node background image move operator didn't take zoom into account when clamping pan bounds. 2012-07-15 11:33:13 +00:00
Sergey Sharybin 10253f73bc Fixed deadlock caused by thread locks added in 48893
This deadlock was caused by lock of threads using LOCK_DRAW_IMAGE
mutex and lock used in render result acquire functions.

So if image draw would lock LOCK_DRAW_IMAGE before compositor
operation released render result it'll lead into a deadlock.
2012-07-15 10:48:19 +00:00
Campbell Barton 02bac0bebf falloff option for mask layers 2012-07-15 03:11:07 +00:00
Campbell Barton 7cc5af4ef3 minor refactor for rect functions. more consistent naming. 2012-07-15 00:29:56 +00:00
Campbell Barton f8bf58e0f2 fix for some bugs when the mask layer was outside the view, also clamp the layer buckets within the view. 2012-07-15 00:07:41 +00:00
Campbell Barton 593163e6e5 fix for minor error in previous commit (wasnt connecting right faces for cyclic mask), also avoid doing more area calculations then needed when checking if the mouse is moving away from uiBlock. 2012-07-14 23:26:54 +00:00
Campbell Barton 1cee8ea8ed unfilled-cyclic curves now works as expected, also fix for own crash on 32bit systems. 2012-07-14 23:23:24 +00:00
Campbell Barton 41fe8b9ea9 use a different setting for fill/cyclic - you may want to have unfilled cyclic curves. 2012-07-14 20:53:52 +00:00
Campbell Barton 5e7f8b83ed mask rasterizer, render unclosed splines as lines. 2012-07-14 20:29:17 +00:00
Campbell Barton 6986f671ee code cleanup 2012-07-14 19:21:13 +00:00
Campbell Barton 52c0f44659 zealous bounds checking broke the invert option. 2012-07-14 18:57:16 +00:00
Campbell Barton a52153a618 mask rasterization: use a simpler method to check if a bucket intersects with a triangle. 2012-07-14 18:42:59 +00:00
Campbell Barton 6946294ab9 rename vars for line dist funcs to make more sense 2012-07-14 18:37:48 +00:00
Campbell Barton 83d1fac2e4 mask rasterizer - test if buckets overlap the face before adding the face into the bucket. 2012-07-14 17:58:42 +00:00
Sergey Sharybin 8a9d1c0a79 Fix #31021: Render settings are not taken into account for curves
Refactored code a bit to make naming a bit more clear and added a
function to create mesh from given display list rather than from
object's displist.

Tested using plain curves (which doesn't imply using derived meshes)
and curves with constructive modifiers (which are using derived meshed).
2012-07-14 17:30:49 +00:00
Campbell Barton f67ee4ff00 add dynamic bucket xy resolution based on pixel size, also remove some redundant copying. 2012-07-14 16:54:10 +00:00