Commit Graph

11 Commits

Author SHA1 Message Date
Brecht Van Lommel 7a395e2e7f Revert changes from main commits that were merged into blender-v4.1-release
The last good commit was f57e4c5b98.

After this one more fix was committed, this one is preserved as well:
67bd678887.
2024-03-18 15:04:12 +01:00
Campbell Barton 28e771372b Cleanup: wrap lines for in CMake's build-environment for readability
- Commands which have arguments split over multiple lines use
  indented lines.
- Wrap lines where multiple commands run using "&&".
- Blank lines between multiple commands helps the text from becoming
  too dense.
2024-02-10 22:36:36 +11:00
Brecht Van Lommel 802ac5ba5a Build: Library updates for 4.1
Update libraries to match VFX platform 2024, and a few other upgrades to
latest versions.

boost 1.82.0
deflate 1.18 (new)
ffi 3.4.4
freeglut (deleted)
ispc 1.12.1
llvm 17.0.6
materialx 1.38.8
mesa 23.3.0
numpy 1.24.3
opencolorio 2.3.0
openexr 3.2.1
openimageio 2.5.6.0
opensubdiv 3.6.0
openvdb 11.0.0
osl 1.13.5.0 (now dynamic)
python 3.11.6
sqlite 3.42.0
sse2neon 0d6e9b3dd4
usd 23.11
vulkan 1.3.270
xm2 2.12.3

This only updates the build scripts, the precompiled libraries for each
platform will land over the coming weeks.

Ref #113157

Co-authored-by: Ray Molenkamp <github@lazydodo.com>
Co-authored-by: Campbell Barton <campbell@blender.org>
Pull Request: https://projects.blender.org/blender/blender/pulls/116420
2023-12-21 19:16:11 +01:00
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00
Campbell Barton 49594c37ae License headers: use SPDX-FileCopyrightText for CMake files 2023-06-14 23:36:23 +10:00
Campbell Barton 79c82fc1c5 Cleanup: trailing space 2023-01-31 15:49:04 +11:00
Ray Molenkamp 6515177981 deps_builder: OpenCollada fixes for windows
- build and use our version of libxml

- the cli tools had a linker error due
to it trying to link a shared version
of libxml, disabled both and zlib 1.2.3
with a patch since we do not want/need
them for blender.

- postfix the libraries with _d for debug
automatically so we don't have to fix that
during the harvest.

due to this only being windows changes no
rebuild needed for the other platforms.
2022-10-20 18:29:59 -06:00
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00
Sybren A. Stüvel d07a7697cf Fix T86124: Self-hosting external libraries packages
Allow downloading of source packages of Blender's dependencies, so that
it's easier to provide a "full source archive" that contains the blender
source + all dependencies archives. A `make` command for this will be
introduced soon.

This changes the deps builder slightly to be more flexible with the
origin of our source packages.

To support this a new CMake variable has been added called `PACKAGE_DIR`
where all sources archives will be stored.

default: a directory called `packages` in the build folder.

alternative-default: if a directory called `packages` exists in the
blender source folder that will be used. This is to support the "full
source archive" use case.

The download phase have been moved from the build phase to the configure
phase. Configure will download all sources validate the hashes while
downloading.

All `[depname].cmake` files have been changed to take a local
`file://[path_to_local_tarball]` path rather than a remote URI.

A second requirement was that there needed to be an option to grab the
sources from the blender SVN mirror rather than upstream. For this an
option has been added PACKAGE_USE_UPSTREAM_SOURCES (default ON). The
exact location in SVN still needs to be worked out, I tested with my
local webserver and codewise it checks out. The path that is in there
currently will not work (given there is no mirror there yet).

To build this mirror our local package caches can be used.

Reviewed By: lazydodo

Differential Revision: https://developer.blender.org/D10598
2021-03-16 14:10:30 +01:00
Campbell Barton 3076d95ba4 Cleanup: use 2 space indentation for CMake 2019-04-17 06:35:54 +02:00
Brecht Van Lommel e7c6b244c9 Build: add scripts to build dependencies for Windows and macOS.
Note these are intended for platform maintainers, we do not intend to
support users making their own builds with these. For that precompiled
libraries from lib/ should be used.

Implemented by Martijn Berger, Ray Molenkamp and Brecht Van Lommel.

Differential Revision: https://developer.blender.org/D2753
2017-08-07 17:46:06 +02:00