Commit Graph

8400 Commits

Author SHA1 Message Date
Alaska 01ca5dfc7b Fix #119692: Cycles render issue with light tree and light linking
When using light linking with the light tree, the root index of a
mesh light subtree can be 0. The current code assumed this wasn't
possible, and as such it caused rendering issues, specifically the
incorrect computation of the PDF of certain mesh lights during
forward path tracing.

So we adjust the code to allow mesh light subtree root node
indices of 0.

This was worked on by Alaska, Sergey, and Weizhen

Pull Request: https://projects.blender.org/blender/blender/pulls/119770
2024-04-04 16:48:46 +02:00
Brecht Van Lommel 810bfcc30a Build: Improve OSL library dependency handling in Cycles
Might fix some missing symbols when the OSL library gets updated.

Pull Request: https://projects.blender.org/blender/blender/pulls/119391
2024-03-29 14:49:51 +01:00
Brecht Van Lommel ab9f9930b5 Cycles: Allow enabling OIDN for HIP with environment variable
Using the existing OIDN_DEVICE_HIP, don't overwrite it if it was
already set.

Ref #115045

Pull Request: https://projects.blender.org/blender/blender/pulls/119672
2024-03-19 18:14:28 +01:00
Brecht Van Lommel 7a395e2e7f Revert changes from main commits that were merged into blender-v4.1-release
The last good commit was f57e4c5b98.

After this one more fix was committed, this one is preserved as well:
67bd678887.
2024-03-18 15:04:12 +01:00
Brecht Van Lommel 433d91fca8 Merge branch 'blender-v4.1-release' 2024-03-18 11:00:49 +01:00
Brecht Van Lommel f57e4c5b98 Fix #119551: Cycles denoising crash canceling tiled render with MetalRT
The BVH has been freed at this point, but the Metal queue sets it on
every invocation. Make sure it's null so it doesn't get used anymore.

Pull Request: https://projects.blender.org/blender/blender/pulls/119581
2024-03-18 11:00:21 +01:00
Brecht Van Lommel b8ea467475 Merge branch 'blender-v4.1-release' 2024-03-16 19:45:51 +01:00
Alaska b8a3560a77 Fix #119545: Error drawing Cycles denoising settings with NONE device
Pull Request: https://projects.blender.org/blender/blender/pulls/119547
2024-03-16 19:34:16 +01:00
Weizhen Huang 8cbc386152 Fix: Cycles NEE not excluding self intersection
which resulted in bias when self intersection is excluded in forward scattering.
Below is a comparison using principled BSDF with emission. NEE and MIS were much brighter.

Pull Request: https://projects.blender.org/blender/blender/pulls/119440
2024-03-15 18:31:24 +01:00
Weizhen Huang 161881322e Merge branch 'blender-v4.1-release' 2024-03-15 18:13:40 +01:00
Weizhen Huang 682f984dbe Fix: Cycles mesh light ignores some valid samples in volume segment
Ref: #118534
turns out `in_volume_segment` does need to be checked. If the ray origin
lies on the wrong side of the mesh light, part of the ray could still be
lit by the other side, so the sample should not be considered invalid.

Pull Request: https://projects.blender.org/blender/blender/pulls/119529
2024-03-15 18:11:40 +01:00
Sergey Sharybin f3f79ef4bd Merge branch 'blender-v4.1-release' 2024-03-15 09:53:25 +01:00
Alaska 7ec0ebf30c Cycles: Fix grammar issues in OIDN GPU command line reporting
Pull Request: https://projects.blender.org/blender/blender/pulls/119492
2024-03-15 09:52:47 +01:00
Brecht Van Lommel 335ff6efab Cycles: Disable OpenImageDenoise support for AMD GPUs in Blender 4.1
In older drivers with an integrated GPU, this may crash. This not only
affects HIP, but also can crash when using Cycles with an NVIDIA or
Intel GPU in combination with an AMD CPU.

Fixes for this are expected to be coming, but there will not be enough
time for user testing, and it is difficult to be certain that the fix
is complete.

So to be careful, this is postponed until it has had more testing.

Pull Request: https://projects.blender.org/blender/blender/pulls/119476
2024-03-14 18:18:18 +01:00
Campbell Barton fc13d2c165 Cleanup: format 2024-03-12 20:56:48 +11:00
Campbell Barton fff99c2e62 Merge branch 'blender-v4.1-release' 2024-03-12 17:08:53 +11:00
Campbell Barton dd42a9718d Cleanup: format 2024-03-12 17:08:29 +11:00
Jacques Lucke deb332601c Fix #113090, #111450, #104909: node rna properties collide with built-in names
This fixes the following name collisions:
* Compositor Box/Ellipse Mask node: `width` -> `mask_width`
  (also renamed the `height` property accordingly)
* Shader AOV Output node: `name` -> `aov_name`
* Geometry Color node: `color` -> `value`.

Those are breaking changes unfortunately, because looking up those property
names yielded the node-specific and not the common property. Therefore, this is
targeted at `main` instead of `4.1`.

Pull Request: https://projects.blender.org/blender/blender/pulls/119284
2024-03-11 15:57:30 +01:00
Brecht Van Lommel 92f6ba5a5f Merge branch 'blender-v4.1-release' 2024-03-11 15:09:55 +01:00
Brecht Van Lommel c388ed1e53 Fix #118709: Crash in OIDN GPU detection for unsupported HIP device
Pull Request: https://projects.blender.org/blender/blender/pulls/119315
2024-03-11 15:09:24 +01:00
Brecht Van Lommel 9d0f49c843 Merge branch 'blender-v4.1-release' 2024-03-11 13:11:36 +01:00
Brecht Van Lommel f7a071bd60 Fix: Build failing when WITH_OPENIMAGEDENOISE is OFF 2024-03-11 12:59:46 +01:00
Alaska 989e9ef890 Fix: Assert in Cycles multi-device OIDN check
Co-authored-by: Brecht Van Lommel <brecht@blender.org>
Pull Request: https://projects.blender.org/blender/blender/pulls/119267
2024-03-11 12:54:45 +01:00
Miguel Pozo a53e8d6d24 Merge branch 'blender-v4.1-release' 2024-03-11 12:27:39 +01:00
Attila Afra 60e8b56bcd Fix: CUDA module memory leak since using primary context
Previously the CUDA context was always destroyed and the module along
with it. Now that this no longer happens, the missing module free became
a memory leak.

Also fix the same issue for HIP, though this is destroying the context
so it's not a problem yet.

Fix part of #119035

Co-authored-by: Brecht Van Lommel <brecht@blender.org>
2024-03-11 10:39:24 +01:00
Jacques Lucke 2c5f51e683 Merge branch 'blender-v4.1-release' 2024-03-10 14:04:35 +01:00
Campbell Barton e33f5e36ac Cleanup: spacing around C-style comment blocks 2024-03-09 23:40:57 +11:00
Brecht Van Lommel 0f1e93e78a Cleanup: Remove debug print 2024-03-09 12:27:16 +01:00
Hans Goudey 2d3d8c80c3 Cleanup: Make format 2024-03-08 18:29:11 -05:00
Brecht Van Lommel 2e8e2be0af Merge branch 'blender-v4.1-release' 2024-03-08 22:55:42 +01:00
Brecht Van Lommel 9bebd39197 Cycles: Default to OIDN for NVIDIA in the viewport
For consistency across GPU devices, and between viewport and final
render.

Pull Request: https://projects.blender.org/blender/blender/pulls/119213
2024-03-08 22:52:36 +01:00
Brecht Van Lommel f278e4138c Fix #118016: OpenImageDenoise not using GPU for CPU + GPU render
Thanks to Alaska for pointing out the cause of the problem.
2024-03-08 22:52:35 +01:00
Hans Goudey 04a9790035 Merge branch 'blender-v4.1-release' 2024-03-08 16:35:33 -05:00
Brecht Van Lommel 898187cfab Fix #118466: Cycles renders black on Metal + AMD
Global built-ins appear to not work on AMD cards.

Also add a tweak to avoid a performance regression, similar
to what was done before. Disable adaptive subdivision kernel
code if not used.

Pull Request: https://projects.blender.org/blender/blender/pulls/119175
2024-03-08 16:41:27 +01:00
Alaska 2a18bbbdbc Fix #119141: Cycles Metal compilation errors
Correct order for alignment attribute.

Pull Request: https://projects.blender.org/blender/blender/pulls/119148
2024-03-07 11:41:37 +01:00
Sergey Sharybin 032a24d8ac Fix Cycles compilation error with OIDN < 2.2
The enumerator values for various GPU compute platforms were
added starting with OIDN 2.0, with the Metal GPU type added
in OIDN 2.2.

This is an alternative fix to ebb781675d, which does not lead to
unhandled cases in switch statement, and follows the configuration
of OIDN and not Cycles (as OIDN might report devices which are
disabled in local Cycles build).

Pull Request: https://projects.blender.org/blender/blender/pulls/119155
2024-03-07 11:13:41 +01:00
Campbell Barton 0cd414120b Unbreak build on macOS with AppleClang from recent cleanup
Exact an exact match with Clang broke building when the compiler ID
was "AppleClang", reverting parts of [0].

[0]: 6549019ae1
2024-03-07 19:56:58 +11:00
Campbell Barton 6549019ae1 Cleanup: use STREQUAL instead of MATCHES for exact comparisons
MATCHES takes a REGEX and searches the input for a match,
this isn't necessary for CMAKE_SYSTEM_PROCESSOR & CMAKE_*_COMPILER_ID.
2024-03-07 17:56:41 +11:00
Campbell Barton a975c7096a Cleanup: line length in CMake files 2024-03-07 13:26:55 +11:00
Sebastian Parborg ebb781675d Fix: Add missing ifdef guards for OIDN GPU devices
It is not guaranteed that the GPU variables will be available depending
on the current OIDN configuration
2024-03-06 19:19:23 +01:00
Anthony Roberts 3d5fa7698f Cycles: Add Windows ARM64 support
Ref #119126

Pull Request: https://projects.blender.org/blender/blender/pulls/117036
2024-03-06 16:14:34 +01:00
Sergey Sharybin d88686fb2b Cycles: Add debug logging to the OIDN GPU checks
No functional changes, just something that could help troubleshooting
cases when option to use GPU for denoising is grayed out.

Pull Request: https://projects.blender.org/blender/blender/pulls/119123
2024-03-06 14:54:19 +01:00
Brecht Van Lommel 44d418143e Merge branch 'blender-v4.1-release' 2024-03-05 19:55:07 +01:00
Sahar A. Kashi 3e09fbf062 Fix #112983: Cycles HIP-RT crash on deleting all objects
Pull Request: https://projects.blender.org/blender/blender/pulls/118944
2024-03-05 19:52:58 +01:00
Lukas Stockner 14a8149318 Cleanup: Cycles: Remove unused function 2024-03-02 02:16:54 +01:00
Brecht Van Lommel 6788b7e87f Merge branch 'blender-v4.1-release' 2024-02-29 17:55:37 +01:00
Brecht Van Lommel 36c11ee482 Fix #118514: Cycles MetalRT crash with empty scene
Pull Request: https://projects.blender.org/blender/blender/pulls/118907
2024-02-29 17:28:13 +01:00
Brecht Van Lommel 1355285c0e Merge branch 'blender-v4.1-release' 2024-02-29 13:52:19 +01:00
Brecht Van Lommel 1e44d811ac Fix #117485: Crash rendering motion blur with changing curve count
This is not supported so there can be artifacts, but it should not
crash.

Pull Request: https://projects.blender.org/blender/blender/pulls/118859
2024-02-29 13:49:51 +01:00
Alaska 659f05ef28 Fix: Cycles HIP incorrect rendering of clip image textures
This was fixed in the driver quite a while ago:
https://github.com/ROCm/HIP/pull/2229

Ref: #91571
Pull Request: https://projects.blender.org/blender/blender/pulls/118540
2024-02-29 13:49:29 +01:00