Logo
Explore Help
Sign In
dillongoostudios/goo-engine
3
0
Fork 0
You've already forked goo-engine
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
003365df0e13c19aa53ddf40e6e556c3b6dcfe2e
goo-engine/source/blender/gpu
T
History
Campbell Barton 95ff9e9904 Cleanup: redundant 4th index in sculpt PBVH
Since moving to MLoopTri this is no longer needed.
2016-07-06 19:15:47 +10:00
..
intern
Cleanup: redundant 4th index in sculpt PBVH
2016-07-06 19:15:47 +10:00
shaders
BI Viewport(GLSL): support for envmap in Texture node
2016-07-04 11:19:13 +03:00
CMakeLists.txt
Wide lines + line stipple deprecated API replacement
2016-04-08 10:58:40 +03:00
GPU_basic_shader.h
GPU: avoid multiple bind calls in GPU_draw_pbvh_buffers
2016-06-10 06:09:11 +10:00
GPU_buffers.h
Cleanup: redundant 4th index in sculpt PBVH
2016-07-06 19:15:47 +10:00
GPU_compositing.h
GPU compositing:
2016-03-21 22:43:03 +01:00
GPU_debug.h
Make OpenGL debug contexts a flag --debug-gpu instead of a compile time
2015-07-02 19:30:17 +02:00
GPU_draw.h
GPU: move select index code out of WM
2016-06-25 21:13:33 +10:00
GPU_extensions.h
World textures displaying for viewport in BI.
2016-01-27 12:06:57 +03:00
GPU_framebuffer.h
Cleanup: style, gpu module
2016-01-10 07:12:10 +11:00
GPU_glew.h
…
GPU_init_exit.h
…
GPU_material.h
Environment lighting for the GLSL mode
2016-07-04 11:01:32 +03:00
GPU_select.h
Cleanup: style, gpu module
2016-01-10 07:12:10 +11:00
GPU_shader.h
Properly handle vertex color color space for Cycles GLSL
2016-05-31 14:41:51 +02:00
GPU_texture.h
Cleanup: warnings & style
2016-01-28 17:23:12 +11:00
Powered by Gitea Version: 1.26.2 Page: 1277ms Template: 50ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API