c07c9d5729
This option is meant to ignore any material locking when it comes to editing strokes that might use locked materials. There were some issues with the current implementation. * The name did not reflect what it was supposed to do, so it was renamed to `ignore_locked_materials`. * The description of the option has been updated to better reflect the behavior. * Some util functions have been refactored Pull Request: https://projects.blender.org/blender/blender/pulls/127423