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Mitchell Stokes 9d73cbf2c4 As a response to issue [#28483] "Enable/Disable Rigid Body actuator do nothing" reported by Jean-Francois Gallant (pyroevil), I'm adding preliminary support to enable and disable rigid body physics on dynamic objects. This is can be done via the Edit Object Actuator or through KX_GameObject.enableRigidBody() and KX_GameObject.disableRigidBody(). Thanks to Sergej Reich for his help with the patch.
2012-07-09 04:57:21 +00:00
..
blender_file_format
replace python3 command with python3.2, python3 isnt available on ubuntu.
2012-05-01 20:45:16 +00:00
build_systems
Spellfixes: colour -> color
2012-07-04 12:19:50 +00:00
doxygen
move bmesh wiki docs into bmesh header and update doxygen.
2012-02-27 20:27:19 +00:00
guides
Spellfixes: colour -> color
2012-07-04 12:19:50 +00:00
license
…
manpage
Release commit, 2.63!
2012-04-26 17:49:48 +00:00
python_api
As a response to issue [#28483] "Enable/Disable Rigid Body actuator do nothing" reported by Jean-Francois Gallant (pyroevil), I'm adding preliminary support to enable and disable rigid body physics on dynamic objects. This is can be done via the Edit Object Actuator or through KX_GameObject.enableRigidBody() and KX_GameObject.disableRigidBody(). Thanks to Sergej Reich for his help with the patch.
2012-07-09 04:57:21 +00:00
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