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dillongoostudios
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goo-engine
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06d2d97605381db00a212ccc6df09ca250b496d6
goo-engine
/
source
/
blender
/
gpu
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intern
T
History
Campbell Barton
bd85367776
disable magnification filtering when mipmap is off. useful for texture low poly models.
2008-09-23 15:21:14 +00:00
..
gpu_codegen.c
Fix again for the NVidia driver bug. This time I'm just giving up
2008-09-19 16:09:26 +00:00
gpu_codegen.h
…
gpu_draw.c
disable magnification filtering when mipmap is off. useful for texture low poly models.
2008-09-23 15:21:14 +00:00
gpu_extensions.c
Patch
#8461
, by Rob Hausauer
2008-09-20 13:02:06 +00:00
gpu_material.c
GLSL: small optimization if Use Alpha is disabled for textures.
2008-09-05 20:34:35 +00:00
gpu_shader_material.glsl
GLSL: small optimization if Use Alpha is disabled for textures.
2008-09-05 20:34:35 +00:00
gpu_shader_material.glsl.c
GLSL: small optimization if Use Alpha is disabled for textures.
2008-09-05 20:34:35 +00:00
gpu_shader_vertex.glsl
…
gpu_shader_vertex.glsl.c
Fix glsl vertex shader string that was not 0 terminated, no idea
2008-09-15 11:39:49 +00:00
Makefile
…