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goo-engine
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075def8fbda709e9db9086e9f2800a56103eb35d
goo-engine
/
source
/
blender
/
gpu
/
shaders
T
History
Campbell Barton
e428ea3e00
Cleanup: indentation
2018-01-16 11:40:43 +11:00
..
gpu_shader_basic_frag.glsl
…
gpu_shader_basic_geom.glsl
…
gpu_shader_basic_vert.glsl
…
gpu_shader_fire_frag.glsl
…
gpu_shader_fx_depth_resolve.glsl
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gpu_shader_fx_dof_frag.glsl
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gpu_shader_fx_dof_hq_frag.glsl
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gpu_shader_fx_dof_hq_geo.glsl
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gpu_shader_fx_dof_hq_vert.glsl
…
gpu_shader_fx_dof_vert.glsl
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gpu_shader_fx_lib.glsl
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gpu_shader_fx_ssao_frag.glsl
Fix T51216: SSAO attenuation not being scale invariant.
2017-04-15 00:43:22 +02:00
gpu_shader_fx_vert.glsl
…
gpu_shader_geometry.glsl
…
gpu_shader_material.glsl
Cleanup: indentation
2018-01-16 11:40:43 +11:00
gpu_shader_sep_gaussian_blur_frag.glsl
…
gpu_shader_sep_gaussian_blur_vert.glsl
…
gpu_shader_smoke_frag.glsl
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gpu_shader_smoke_vert.glsl
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gpu_shader_vertex_world.glsl
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gpu_shader_vertex.glsl
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gpu_shader_vsm_store_frag.glsl
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gpu_shader_vsm_store_vert.glsl
…