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goo-engine/source/gameengine
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Mitchell Stokes 5aade17bdf Revert "BGE : KX_VertexProxy support for more than 2 UV channel."
This reverts commit fb0dd596e9.

This commit reintroduced a deprecated API that we'd rather not see in a
release. A better solution is being worked on.
2015-06-06 13:12:27 -07:00
..
BlenderRoutines
BGE: New API method getDisplayDimensions
2015-04-07 18:32:25 +02:00
Converter
BGE Cleanup: remove dead code for collide, visible and twoside variables
2015-06-05 02:24:23 +02:00
Expressions
Fix T44919: BGE marhutils attrs leak memory
2015-06-02 11:08:17 +10:00
GameLogic
BGE Cleanup: Identical code for both if/else branches
2015-05-30 18:15:11 +02:00
GamePlayer
BGE : Fix black material on meshes without materials in blenderplayer.
2015-05-24 11:46:57 +02:00
Ketsji
Revert "BGE : KX_VertexProxy support for more than 2 UV channel."
2015-06-06 13:12:27 -07:00
Network
mathutils: refactor instantiation
2015-01-04 17:43:57 +11:00
Physics
BGE Cleanup: Removing flen variable where it is not used
2015-05-30 18:30:34 +02:00
Rasterizer
BGE: Fix T43761 No re-creation of display list after a mesh modification.
2015-05-17 12:53:57 +02:00
SceneGraph
…
VideoTexture
BGE: Fix T43822 Videotexture does not use sky color for off-screen
2015-05-10 00:56:51 +02:00
CMakeLists.txt
CMake: Enable strict flags for C++
2015-03-27 18:23:31 +05:00
SConscript
…
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