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09d3d15f45dfd2685253d5edd49566e2eab5ec4e
goo-engine/source/gameengine/Physics/common
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History
Erwin Coumans 28bbf2d616 - added support for generic 6DOF constraint
- only 6DOF constraint shows buttons for limits
- added python support for rigidbody constraint (untested, but required for COLLADA Physics support)
2006-12-02 03:48:36 +00:00
..
CMakeLists.txt
CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on.
2006-11-17 02:27:12 +00:00
Makefile
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PHY_DynamicTypes.h
upgraded Bullet rigidbody physics to latest version 1.9
2006-08-28 06:44:29 +00:00
PHY_IMotionState.cpp
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PHY_IMotionState.h
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PHY_IPhysicsController.cpp
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PHY_IPhysicsController.h
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PHY_IPhysicsEnvironment.cpp
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PHY_IPhysicsEnvironment.h
- added support for generic 6DOF constraint
2006-12-02 03:48:36 +00:00
PHY_IVehicle.cpp
added more game-engine physics vehicle infrastructure.
2006-01-30 20:49:41 +00:00
PHY_IVehicle.h
Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.x
2006-11-21 00:53:40 +00:00
PHY_Pro.h
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SConscript
enabled vehicle/updated scons file (Makefile/projectfiles needs updating)
2006-02-21 06:08:18 +00:00
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