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dillongoostudios
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goo-engine
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12abe94de827d9ae9c0dd6cc49bc6c3e377842ad
goo-engine
/
source
/
blender
/
gpu
T
History
Campbell Barton
29dc8259a8
Mistake naming in recent commit
2014-05-22 17:40:35 +10:00
..
intern
Mistake naming in recent commit
2014-05-22 17:40:35 +10:00
shaders
Nodes: add absolute value operation to all math nodes
2014-05-07 16:43:59 +02:00
CMakeLists.txt
View3D: disable LOD when game engine is disabled or ifdef'd
2014-04-09 11:52:34 +10:00
GPU_buffers.h
Attempt to solve T39950,
2014-05-05 21:13:27 +03:00
GPU_draw.h
Fix for image garbage collection failing to run for render-only views
2014-05-22 11:58:07 +10:00
GPU_extensions.h
Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define
2014-04-01 15:22:28 +11:00
GPU_material.h
View3D: Tweak GLSL preview, use only lamps enabled in active render layer and material light group.
2014-04-28 01:20:36 +09:00
GPU_simple_shader.h
…
SConscript
View3D: disable LOD when game engine is disabled or ifdef'd
2014-04-09 11:52:34 +10:00