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20f0e2f342b572ce776ef22b2debcf9532894dea
goo-engine/source/blender/freestyle/intern/scene_graph
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History
Campbell Barton 7a09d15ade Cleanup: comments/style
2015-11-06 05:34:05 +11:00
..
DrawingStyle.h
…
FrsMaterial.h
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IndexedFaceSet.cpp
Freestyle: internal switch from double to float in mesh loading and construction of winged edges.
2015-07-20 06:17:55 +09:00
IndexedFaceSet.h
Freestyle: internal switch from double to float in mesh loading and construction of winged edges.
2015-07-20 06:17:55 +09:00
LineRep.cpp
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LineRep.h
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Node.h
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NodeCamera.cpp
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NodeCamera.h
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NodeDrawingStyle.cpp
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NodeDrawingStyle.h
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NodeGroup.cpp
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NodeGroup.h
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NodeLight.cpp
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NodeLight.h
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NodeSceneRenderLayer.cpp
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NodeSceneRenderLayer.h
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NodeShape.cpp
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NodeShape.h
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NodeTransform.cpp
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NodeTransform.h
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OrientedLineRep.cpp
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OrientedLineRep.h
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Rep.cpp
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Rep.h
Freestyle: internal switch from double to float in mesh loading and construction of winged edges.
2015-07-20 06:17:55 +09:00
SceneHash.cpp
Cleanup: comments/style
2015-11-06 05:34:05 +11:00
SceneHash.h
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ScenePrettyPrinter.cpp
Freestyle: internal switch from double to float in mesh loading and construction of winged edges.
2015-07-20 06:17:55 +09:00
ScenePrettyPrinter.h
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SceneVisitor.cpp
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SceneVisitor.h
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TriangleRep.cpp
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TriangleRep.h
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VertexRep.cpp
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VertexRep.h
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