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dillongoostudios
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goo-engine
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2113dbb013f3ee37207c8ec3260d037c8a29f4c8
goo-engine
/
source
/
blender
/
render
/
intern
/
include
T
History
Lukas Stockner
82e242cc72
Merge branch 'master' into blender2.8
2017-05-03 18:33:02 +02:00
..
envmap.h
…
initrender.h
…
occlusion.h
…
pixelblending.h
…
pixelshading.h
…
pointdensity.h
…
raycounter.h
…
rayintersection.h
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rayobject.h
…
render_result.h
Render API/Cycles: Identify Render Passes by their name instead of a type flag
2017-05-03 16:44:52 +02:00
render_types.h
Cycles: Use depsgraph instead of layers
2017-04-25 18:03:13 +02:00
rendercore.h
Render API/Cycles: Identify Render Passes by their name instead of a type flag
2017-05-03 16:44:52 +02:00
renderdatabase.h
…
renderpipeline.h
…
shadbuf.h
…
shading.h
Layer Weight node support for Blender Internal Render
2016-12-15 15:03:28 +03:00
sss.h
…
strand.h
…
sunsky.h
…
texture_ocean.h
…
texture.h
…
volume_precache.h
…
volumetric.h
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voxeldata.h
…
zbuf.h
…