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dillongoostudios
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goo-engine
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232bfbbf8dac4cefcfcc5419962bdd4427f63f5c
goo-engine
/
source
/
gameengine
/
GamePlayer
/
ghost
T
History
Nathan Letwory
232bfbbf8d
* compiler command-line fix for scons/win32-mingw
2006-11-06 08:21:53 +00:00
..
GPG_Application.cpp
use 'fixedtime/enable all frames' from the blend file
2006-07-19 06:39:11 +00:00
GPG_Application.h
Sorry to break the cvs-closed status, so if you really need to make a new 2.40 build, just disable the game engine if it doesn't compile for a platform. Again, sorry if this breaks non-windows platforms, but I hope people help to get this amazing fix working for all platforms. Armature-fixing contribution from Snailrose. Also lots of cool things from Snailrose and Lagan.
2006-01-06 03:46:54 +00:00
GPG_Canvas.cpp
…
GPG_Canvas.h
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GPG_ghost.cpp
made some gfx debug code win32 specific
2006-04-03 01:28:43 +00:00
GPG_KeyboardDevice.cpp
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GPG_KeyboardDevice.h
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GPG_System.cpp
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GPG_System.h
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Makefile
…
SConscript
* compiler command-line fix for scons/win32-mingw
2006-11-06 08:21:53 +00:00