Files
goo-engine/tests/python
Brecht Van Lommel 5ce239cc22 Shaders: Add Filter Width input to Bump node
This makes it possible to restore previous Blender 4.3 behavior of bump
mapping, where the large filter width was sometimes (ab)used to get a bevel
like effect on stepwise textures.

For bump from the displacement socket, filter width remains fixed at 0.1.

Ref #133991, #135841

Pull Request: https://projects.blender.org/blender/blender/pulls/136465
2025-03-26 21:08:43 +01:00
..
2025-02-20 17:18:59 +01:00
2024-10-16 21:09:25 +11:00
2025-02-20 17:18:59 +01:00
2025-02-20 17:18:59 +01:00