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2bd6e1ae82bf2a8fb7a2044b4e032b67cfec861d
goo-engine/source/blender/gpu/intern
T
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Ton Roosendaal 2bd6e1ae82 Patch #8461, by Rob Hausauer
This unifies all usage of FTOCHAR, putting it in utildefines.h
Submitter did several interesting tests for speed, check it here:
http://projects.blender.org/tracker/?func=detail&atid=127&aid=8461&group_id=9
2008-09-20 13:02:06 +00:00
..
gpu_codegen.c
Fix again for the NVidia driver bug. This time I'm just giving up
2008-09-19 16:09:26 +00:00
gpu_codegen.h
…
gpu_draw.c
Fixes for game engine runtime on Mac OS X, there were issues
2008-09-12 16:06:17 +00:00
gpu_extensions.c
Patch #8461, by Rob Hausauer
2008-09-20 13:02:06 +00:00
gpu_material.c
GLSL: small optimization if Use Alpha is disabled for textures.
2008-09-05 20:34:35 +00:00
gpu_shader_material.glsl
GLSL: small optimization if Use Alpha is disabled for textures.
2008-09-05 20:34:35 +00:00
gpu_shader_material.glsl.c
GLSL: small optimization if Use Alpha is disabled for textures.
2008-09-05 20:34:35 +00:00
gpu_shader_vertex.glsl
…
gpu_shader_vertex.glsl.c
Fix glsl vertex shader string that was not 0 terminated, no idea
2008-09-15 11:39:49 +00:00
Makefile
…
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