Logo
Explore Help
Sign In
dillongoostudios/goo-engine
3
0
Fork 0
You've already forked goo-engine
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
2e0f741d0190d60243d8ace131ffcd7f3b620f63
goo-engine/source
T
History
Campbell Barton 2e0f741d01 can't use alloca in inline functions (fills up stack - I thought compiler would be smart here).
also reserve the exact number of vert/face/edge/loops when creating a bmesh during undo.
2013-05-09 11:42:24 +00:00
..
blender
can't use alloca in inline functions (fills up stack - I thought compiler would be smart here).
2013-05-09 11:42:24 +00:00
blenderplayer
Yet another Stupid Stub Fix™!
2013-04-22 17:51:08 +00:00
creator
Fix #35240: command line -t number of threads option did not work for cycles.
2013-05-08 13:23:17 +00:00
gameengine
bugfix: [#31757] setGLSLMaterialSetting has no effect
2013-05-08 21:43:35 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
freestyle lineset tag attribute was defined but not used, also some code cleanup.
2013-04-07 01:38:03 +00:00
CMakeLists.txt
…
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
Powered by Gitea Version: 1.26.2 Page: 1592ms Template: 7ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API