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dillongoostudios
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goo-engine
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2f1e118c30946bd3117c59cd45f13d79e4b612ec
goo-engine
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source
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gameengine
T
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Campbell Barton
1c2ce9535c
use contains for ListValue and KX_GameObject types (has_key is deprecated by python)
...
eg. if 'prop' in gameOb: ... if 'GameOb' in sce.objects: ...
2009-06-12 12:56:12 +00:00
..
BlenderRoutines
fix for bug
#18898
: GE perspective 3D View not working properly (missing LENS)
2009-06-09 22:56:43 +00:00
Converter
BGE [
#18884
] light in skinned object only work properly after running the action once.
2009-06-04 21:24:41 +00:00
Expressions
use contains for ListValue and KX_GameObject types (has_key is deprecated by python)
2009-06-12 12:56:12 +00:00
GameLogic
BGE small fixes
2009-06-04 07:42:03 +00:00
GamePlayer
Fix for bug
#18900
: game engine lights in non-glsl mode did move
2009-06-09 13:51:32 +00:00
Ketsji
use contains for ListValue and KX_GameObject types (has_key is deprecated by python)
2009-06-12 12:56:12 +00:00
Network
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
Physics
Bugfix for [
#18911
] Applied torque breaks rigid bodies in game engine
2009-06-11 13:42:41 +00:00
PyDoc
workaround for strange python problem in the BGE and BPy API where printing warnings mistook the blender binary for a script - argv[0], Binary lines were printed into the console sometimes causing console beeps and corrupting future console output.
2009-05-29 09:22:24 +00:00
Rasterizer
Fix for bug
#18900
: game engine lights in non-glsl mode did move
2009-06-09 13:51:32 +00:00
SceneGraph
BGE logic patch: fix another incompatibility with YF.
2009-05-20 08:45:42 +00:00
VideoTexture
BGE VideoTexture: fix VideoFFmpeg range attribute + error message.
2009-06-06 21:54:12 +00:00
CMakeLists.txt
cmake: apply ADD_SUBDIR patch.
2009-05-17 12:25:06 +00:00
Makefile
Makefile fixes for compiling with new videotexture code.
2008-11-02 18:12:45 +00:00
SConscript
Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID.
2009-02-25 12:07:51 +00:00