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dillongoostudios/goo-engine
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2f366d1544ecc5618d7190b779ccc75f2f144d0a
goo-engine/source/gameengine/GamePlayer/ghost
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Campbell Barton 42d6603cae Add option for CMake to build libredcode, also use CODEC prefix for ffmpeg, quicktime & sndfile options.
2010-11-30 18:52:39 +00:00
..
CMakeLists.txt
Add option for CMake to build libredcode, also use CODEC prefix for ffmpeg, quicktime & sndfile options.
2010-11-30 18:52:39 +00:00
GPG_Application.cpp
fix for linking the player, also fixes building without python and bullet.
2010-11-05 01:47:55 +00:00
GPG_Application.h
reverting previous commit from Mitchell. His commit went to the trunk instead of the branch :)
2010-05-29 21:31:57 +00:00
GPG_Canvas.cpp
BGE Fix: [#19951] mouse over sensor is broken with letterboxing framing
2010-04-23 22:48:26 +00:00
GPG_Canvas.h
BGE Fix: [#19951] mouse over sensor is broken with letterboxing framing
2010-04-23 22:48:26 +00:00
GPG_ghost.cpp
Getting BLF to work with the Blenderplayer.
2010-11-12 07:16:33 +00:00
GPG_KeyboardDevice.cpp
Added F13 - F19 keys for game engine too.
2010-04-20 01:04:00 +00:00
GPG_KeyboardDevice.h
…
GPG_System.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
GPG_System.h
…
Makefile
Update address in license block.
2010-08-10 21:22:26 +00:00
SConscript
rename libs internal libs for CMake + SCons (used in MSVC project files)
2010-11-18 11:42:05 +00:00
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