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goo-engine
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311da4cd16c2a51c8a00cf67f96d7591c5bb1dfa
goo-engine
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source
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gameengine
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Converter
T
History
Bastien Montagne
87b974caa1
Cleanup/Refactor: pass Main pointer to all ID copy functions.
...
Also allows us to get rid of a few _copy_ex() versions...
2016-07-10 14:52:00 +02:00
..
BL_ActionActuator.cpp
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BL_ActionActuator.h
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BL_ArmatureActuator.cpp
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BL_ArmatureActuator.h
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BL_ArmatureChannel.cpp
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BL_ArmatureChannel.h
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BL_ArmatureConstraint.cpp
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BL_ArmatureConstraint.h
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BL_ArmatureObject.cpp
Cleanup/Refactor: pass Main pointer to all ID copy functions.
2016-07-10 14:52:00 +02:00
BL_ArmatureObject.h
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BL_BlenderDataConversion.cpp
Cleanup: style, whitespace, doxy filepaths
2016-06-19 06:33:29 +10:00
BL_BlenderDataConversion.h
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BL_DeformableGameObject.cpp
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BL_DeformableGameObject.h
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BL_MeshDeformer.cpp
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BL_MeshDeformer.h
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BL_ModifierDeformer.cpp
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BL_ModifierDeformer.h
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BL_ShapeActionActuator.cpp
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BL_ShapeActionActuator.h
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BL_ShapeDeformer.cpp
Cleanup/Refactor: pass Main pointer to all ID copy functions.
2016-07-10 14:52:00 +02:00
BL_ShapeDeformer.h
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BL_SkinDeformer.cpp
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BL_SkinDeformer.h
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CMakeLists.txt
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KX_BlenderScalarInterpolator.cpp
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KX_BlenderScalarInterpolator.h
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KX_BlenderSceneConverter.cpp
Cleanup/Refactor: pass Main pointer to all ID copy functions.
2016-07-10 14:52:00 +02:00
KX_BlenderSceneConverter.h
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KX_ConvertActuators.cpp
Cleanup: style, whitespace, doxy filepaths
2016-06-19 06:33:29 +10:00
KX_ConvertActuators.h
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KX_ConvertControllers.cpp
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KX_ConvertControllers.h
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KX_ConvertProperties.cpp
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KX_ConvertProperties.h
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KX_ConvertSensors.cpp
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KX_ConvertSensors.h
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KX_LibLoadStatus.cpp
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KX_LibLoadStatus.h
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KX_SoftBodyDeformer.cpp
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KX_SoftBodyDeformer.h
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