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goo-engine
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33e52d0df4d2d9dfd248144e2aac08af4c1bbeff
goo-engine
/
source
/
gameengine
/
GamePlayer
/
ghost
T
History
Daniel Stokes
ff165fa986
Re fixing BGE bug [
#36223
] Strange page fault of "Game" actuator
...
Thanks to Campbell for helping me get a better fix put together.
2013-07-20 03:01:50 +00:00
..
CMakeLists.txt
Add the Boost include to the right CMakeLists.txt...
2013-07-20 01:17:00 +00:00
GPG_Application.cpp
BGE: Partial fix for [
#36151
] "Distance model not carrying over to standalone" reported by Florian Schneider (drjaska).
2013-07-19 23:31:45 +00:00
GPG_Application.h
fix for own commit r54806 with argument order and multisampling.
2013-02-24 10:50:33 +00:00
GPG_Canvas.cpp
BGE cleanup: Getting rid of an unused variable warning in GPG_Canvas::Init().
2013-07-09 01:42:13 +00:00
GPG_Canvas.h
BGE: Adding a render.setFullScreen() and a render.getFullScreen() to allow fulscreening games via Python.
2013-04-13 21:09:02 +00:00
GPG_ghost.cpp
Re fixing BGE bug [
#36223
] Strange page fault of "Game" actuator
2013-07-20 03:01:50 +00:00
GPG_KeyboardDevice.cpp
BGE: Fix for [
#35479
] "OSKEY (Command Key on Mac) not working" reported by Mike Pan (mpan3).
2013-06-20 03:22:55 +00:00
GPG_KeyboardDevice.h
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
GPG_System.cpp
…
GPG_System.h
BGE cleanup: GPC_System was an empty class, so I'm dropping it and having GPG_System inherit directly from KX_ISystem.
2013-07-09 01:18:48 +00:00
SConscript
More build fixes for r58428.
2013-07-20 01:15:36 +00:00