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dillongoostudios/goo-engine
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goo-engine/source/blender/render/intern/include
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Dalai Felinto f8540d7fd5 RenderResult should have a valid view whenever possible
2015-04-28 18:08:56 -03:00
..
envmap.h
…
initrender.h
Cleanup: redundant struct declarations
2015-03-29 03:56:39 +11:00
occlusion.h
Cleanup: redundant struct declarations
2015-03-29 03:56:39 +11:00
pixelblending.h
…
pixelshading.h
Cleanup: redundant struct declarations
2015-03-29 03:56:39 +11:00
pointdensity.h
Make point density sampling functions a bit easier for re-use
2015-03-29 02:14:06 +05:00
raycounter.h
…
rayintersection.h
…
rayobject.h
…
render_result.h
RenderResult should have a valid view whenever possible
2015-04-28 18:08:56 -03:00
render_types.h
Cleanup: brace placement /w structs
2015-04-07 11:25:42 +10:00
rendercore.h
Cleanup: redundant struct declarations
2015-03-29 03:56:39 +11:00
renderdatabase.h
…
renderpipeline.h
…
shadbuf.h
Cleanup: redundant struct declarations
2015-03-29 03:56:39 +11:00
shading.h
Cleanup: redundant struct declarations
2015-03-29 03:56:39 +11:00
sss.h
Cleanup: redundant struct declarations
2015-03-29 03:56:39 +11:00
strand.h
Cleanup: redundant struct declarations
2015-03-29 03:56:39 +11:00
sunsky.h
…
texture_ocean.h
…
texture.h
…
volume_precache.h
…
volumetric.h
…
voxeldata.h
…
zbuf.h
Cleanup: redundant struct declarations
2015-03-29 03:56:39 +11:00
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