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3a04520686c19074814c7de363f208459c69dfd1
goo-engine
/
source
/
gameengine
/
Physics
/
common
T
History
Kent Mein
4e2143f639
This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone.
...
Patch provied by gsrb3d bug tracker
#7061
Kent
2007-08-28 10:07:08 +00:00
..
CMakeLists.txt
CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on.
2006-11-17 02:27:12 +00:00
Makefile
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PHY_DynamicTypes.h
bugfixes for generic (experimental) Bullet rigidbody constraint: use cone-twist instead (needs a few more minor fixes)
2007-07-16 05:56:51 +00:00
PHY_IMotionState.cpp
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PHY_IMotionState.h
…
PHY_IPhysicsController.cpp
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PHY_IPhysicsController.h
moved some hardcoded constants into tweaking tresholds
2005-08-03 18:22:30 +00:00
PHY_IPhysicsEnvironment.cpp
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PHY_IPhysicsEnvironment.h
contribution from RCRuiz:
2006-12-16 05:50:38 +00:00
PHY_IVehicle.cpp
added more game-engine physics vehicle infrastructure.
2006-01-30 20:49:41 +00:00
PHY_IVehicle.h
Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.x
2006-11-21 00:53:40 +00:00
PHY_Pro.h
…
SConscript
This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone.
2007-08-28 10:07:08 +00:00