3b2ed40250
This reverts #110582 - the workaround is no longer needed, as MS have updated the version of mesa they ship as part of their compatibility pack, which contains a workaround on that side instead. This means that the supported version of OpenGL based on the host GPU is now correct, bar `GL_ARB_texture_view`. `GL_ARB_texture_view` is faked for ARM64 devices, as the part that is not implemented (channel casting) is not used in blender. This means that ARM64 devices (at least) now report compatibility up to OpenGL 4.6 in the system info export. See: https://gitlab.freedesktop.org/mesa/mesa/-/commit/698344b93c49a9f3a257a0ef4546edf5cd3a9130 Pull Request: https://projects.blender.org/blender/blender/pulls/116052