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goo-engine
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3ebd58673fb9a8c5ef13048b2e8e8a4cb7bb3a4e
goo-engine
/
source
/
gameengine
/
GamePlayer
/
common
T
History
Campbell Barton
98ee2a781d
option to build the BGE without python, uses existing python check (cmake and scons)
...
when python is disabled videotextures are not built.
2009-09-29 21:42:40 +00:00
..
unix
2.5 audio cleanup:
2009-08-10 15:39:11 +00:00
windows
2.5 audio cleanup:
2009-08-10 15:39:11 +00:00
bmfont.cpp
…
CMakeLists.txt
white space commit. (2 spaces -> tab).
2009-09-06 01:51:23 +00:00
GPC_Canvas.cpp
…
GPC_Canvas.h
…
GPC_Engine.cpp
Fixed sound stuff for gameplayer, no sound though as U.audiodevice is set to 0 (="No Audio").
2009-09-04 20:03:27 +00:00
GPC_Engine.h
Fixed sound stuff for gameplayer, no sound though as U.audiodevice is set to 0 (="No Audio").
2009-09-04 20:03:27 +00:00
GPC_KeyboardDevice.cpp
2.50: svn merge
https://svn.blender.org/svnroot/bf-blender/trunk/blender
-r19323:HEAD
2009-04-20 15:06:46 +00:00
GPC_KeyboardDevice.h
…
GPC_MouseDevice.cpp
…
GPC_MouseDevice.h
…
GPC_RawImage.cpp
…
GPC_RawImage.h
…
GPC_RawLoadDotBlendArray.cpp
…
GPC_RawLoadDotBlendArray.h
…
GPC_RawLogoArrays.cpp
…
GPC_RawLogoArrays.h
…
GPC_RenderTools.cpp
merged from trunk 20741:20848
2009-06-13 11:09:13 +00:00
GPC_RenderTools.h
Big, big commit!!
2009-05-05 23:10:32 +00:00
GPC_System.cpp
…
GPC_System.h
…
load.blend
…
logo_blender3d.raw
…
logo_blender.raw
…
logo_nan.raw
…
Makefile
2.5
2009-08-11 18:14:49 +00:00
SConscript
option to build the BGE without python, uses existing python check (cmake and scons)
2009-09-29 21:42:40 +00:00