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4422ecbb960e88c1b63ebaa325d5d44d052d095f
goo-engine/source/blender/render/intern/raytrace
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History
Campbell Barton 3a40aed3d5 Cleanup: use float versions of functions when in/output are floats
2014-09-24 14:55:02 +10:00
..
bvh.h
use static functions for raycast functions.
2013-05-08 12:55:05 +00:00
rayobject_empty.cpp
…
rayobject_hint.h
…
rayobject_instance.cpp
…
rayobject_internal.h
style cleanup:
2013-03-26 07:29:01 +00:00
rayobject_octree.cpp
Cleanup: use float versions of functions when in/output are floats
2014-09-24 14:55:02 +10:00
rayobject_qbvh.cpp
use static functions for raycast functions.
2013-05-08 12:55:05 +00:00
rayobject_raycounter.cpp
…
rayobject_rtbuild.cpp
code cleanup: 0 --> NULL
2013-03-08 06:32:00 +00:00
rayobject_rtbuild.h
…
rayobject_svbvh.cpp
use static functions for raycast functions.
2013-05-08 12:55:05 +00:00
rayobject_vbvh.cpp
use static functions for raycast functions.
2013-05-08 12:55:05 +00:00
rayobject.cpp
Blender Internal: Add material property "Cast" which can disable both ray and buffer shadows.
2014-04-23 15:03:34 +09:00
reorganize.h
Fix T39852: Crash (Blender internal) large objects
2014-04-24 03:07:45 +10:00
svbvh.h
NDOF: add navigation modes to user preferences
2014-03-01 21:47:46 +11:00
vbvh.h
use static functions for raycast functions.
2013-05-08 12:55:05 +00:00
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